I thought this might be in a FAQ but I couldn't find it.
My first question was answered by looking at two different players' stats and seeing that All players average & Winners average were identical, therefore those are the averages for each of those stats over ALL games played on the site, not just those involving the player in question.
Most of the individual stats are self explanatory, but I wonder how they are resolved when games are conceded. I see winners are always credited with 0 pip count and 15 checkers borne off, so either conceded games are not counted, or there is some formulation for calculating the losers' numbers in a conceded game which compensates for the fact that the game was not finished.
Doubles average must be number of doubles in a game (does it count doubles where no play is possible?), but mine is noticeably higher, which is likely due to my style of play focused on lots of hits and creating primes, which begs the question, what is my opponents' doubles average - I suspect similar to mine. I can see that blots hit by me and by my opponent are both quite a bit higher than average, not surprising given my style of play. Also times I can't play is much higher than average, but I suspect that is very true of my opponents as well. (Implied in this paragraph is a request for opponents' doubles and opponents' unable to play stats.)
I suspect the first three lines of data are more relevant for real-time games, whereas more than half of my games are turn-based, so I just ignore those.
My first question was answered by looking at two different players' stats and seeing that All players average & Winners average were identical, therefore those are the averages for each of those stats over ALL games played on the site, not just those involving the player in question.
Most of the individual stats are self explanatory, but I wonder how they are resolved when games are conceded. I see winners are always credited with 0 pip count and 15 checkers borne off, so either conceded games are not counted, or there is some formulation for calculating the losers' numbers in a conceded game which compensates for the fact that the game was not finished.
Doubles average must be number of doubles in a game (does it count doubles where no play is possible?), but mine is noticeably higher, which is likely due to my style of play focused on lots of hits and creating primes, which begs the question, what is my opponents' doubles average - I suspect similar to mine. I can see that blots hit by me and by my opponent are both quite a bit higher than average, not surprising given my style of play. Also times I can't play is much higher than average, but I suspect that is very true of my opponents as well. (Implied in this paragraph is a request for opponents' doubles and opponents' unable to play stats.)
I suspect the first three lines of data are more relevant for real-time games, whereas more than half of my games are turn-based, so I just ignore those.