I'm really disappointed this hasn't been addressed yet or even acknowledged...maybe the site leaders don't notice it...but given the fact they seem so concerned about top prestige players that they are doing away with the whole Elo determined ranking, it seems odd that they haven't said anything about the much more broken tournament prestige system.
A bunch of tournaments with 2-4 players in it that are worth more than 5000 prestige! And this doesn't even have any of the almost daily Dungeon Twister tournaments Mendacium has used to push himself to 3rd place in prestige.
Several players have reached top 10 prestige just by playing the same tournaments over and over again with only a couple people. Even worse the Keyflower and Dungeon Twister abusers put really short clocks on them so most games don't even finish. Oh and make it worse, let's get my 'buddy' to signup so we can play a 2 person tournament for a bunch of free prestige (as indicated in the original post).
I recently hit master in Terra Mystica and noticed that my contribution alone for a 15 person round robin (even if less than 15 signup) jumped from 990 for an expert to 4950 for a master...a factor of 5 for a couple rating points difference...this too is broken and needs fixed. Make it a Swiss with 20 rounds (even though it'll be much less unless 20 people actually signup) and it jumps to ~6600 (the main source of the prestige shown in the 2 Swiss Terra Mystica tournaments above...another 1300 was added by an expert level player who joined)
PLEASE LET ME KNOW THERE ARE PLANS TO FIX THIS! Being good at 1 game and being able to create 2-3 player tournaments SHOULD NOT MAKE YOU ONE OF THE MOST PRESTIGIOUS PLAYERS. PLEASE FIX TOURNAMENT PRESTIGE!!!