N_Faker wrote:This should only be a turn based issue.
Turn based tables may be started by the table admin at any time, so long as the minimum number of players for the game are at the table.
Realtime requires a confirmation from everyone at the table to start the game.
Correct me if I'm wrong, but doesn't turn-based prevent changes to table configuration (including number of players required/requested) after another player has joined the table? If it doesn't, it should (or be reported as a bug, as I'm pretty sure other configuration options can't be changed).