Any plans on updating ruleset?

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SummonerKnight
Posts: 1
Joined: 22 July 2017, 00:49

Any plans on updating ruleset?

Postby SummonerKnight » 22 July 2017, 00:51

I play the TTA: New Story version at home, and find it a bit more balanced than the old version. Is there plans for updating it?

SonofAleric
Posts: 1
Joined: 28 November 2016, 08:34

Re: Any plans on updating ruleset?

Postby SonofAleric » 19 August 2017, 06:31

Yes we need a update the new Version ist more balanced

CastoroBoy
Posts: 1
Joined: 12 February 2012, 19:53

Re: Any plans on updating ruleset?

Postby CastoroBoy » 26 August 2017, 00:13

Bump for new version!

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CB Droege
Posts: 95
Joined: 30 November 2012, 02:26
Location: Munich
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Re: Any plans on updating ruleset?

Postby CB Droege » 26 August 2017, 23:39

This has been addressed previously. Unlike some games, the 'rules update' to TtA is in fact a new game from the publisher with a new name and copyright and art and everything, not actually just a rules errata update, so BGA doesn't have the rights to it, and may never have the rights to it. It's up to the publisher, not BGA.

I_CANT_READ
Posts: 2
Joined: 11 November 2017, 12:07

Re: Any plans on updating ruleset?

Postby I_CANT_READ » 21 November 2017, 21:38

But is there any chance to create custom rulesets? I would like to have one where cook and nap are removed, so you could actually pick some other leaders every once in awhile. Or some other house rules.

If we play TTA ed1 at home games we usually just straight out remove holy war too, since its one of those cards that just... I dont know why there should be a mass destruction card in an engine builder.


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