Turn based mode?

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caiopsoares
Posts: 52
Joined: 06 April 2021, 02:05

Turn based mode?

Post by caiopsoares »

Hello!

I am sure there is a way to play Coup in turn based mode...

Please! :roll:
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__Mac__
Posts: 33
Joined: 17 May 2020, 11:19

Re: Turn based mode?

Post by __Mac__ »

Can you elaborate? Im confused.
I like Coup.
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sp4nishlab
Posts: 3
Joined: 18 October 2020, 03:14

Re: Turn based mode?

Post by sp4nishlab »

Yes!! Please someone allow this game to be played turn based mode instead of only real time. This game is essentially dead in arena without a turn based option as it is impossible to start a game. Mods and gurus help!!!!!!
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Mr_Magic
Posts: 149
Joined: 08 March 2018, 15:59

Re: Turn based mode?

Post by Mr_Magic »

I think the reasoning was that the game has many interruptible actions, and those interruptions can be made by any player in the game.

A turn based game would essentially have to allow each player to OK every action by every other player and so would become a very drawn out, and quite frankly boring process
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Bubamara5
Posts: 31
Joined: 11 April 2020, 12:55

Re: Turn based mode?

Post by Bubamara5 »

Have automatics selection for allow or not a role could be hepfull and permit a turn based implementation. for example : ambassador : allow - ask me - denied.
Coup is not the best game to be played turn based, but I'm sure they will be player to play it even if is not optimized. (It's not the first topics which ask a turn based mode).
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quietmint
Posts: 265
Joined: 31 July 2017, 00:28

Re: Turn based mode?

Post by quietmint »

Mr_Magic wrote: 23 November 2021, 12:50 I think the reasoning was that the game has many interruptible actions, and those interruptions can be made by any player in the game.

A turn based game would essentially have to allow each player to OK every action by every other player and so would become a very drawn out, and quite frankly boring process
Yes, this, and the point of the game is quick response. You shouldn't have the option to sit and think about "is this person lying" for minutes, hours, days on end. The entire point of this game is snap decision making.

I will not enable turn-based Coup. It's entirety against the spirit of the game.
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kevan
Posts: 29
Joined: 18 January 2014, 16:41

Re: Turn based mode?

Post by kevan »

In multiplayer Coup you're up against other players who may call a bluff more quickly if you hesitate, but this doesn't apply to two-player games. Playing the physical game with cards, there's nothing in the rules to prevent a two-player opponent from humming and hawing and taking ten minutes to decide whether to call a bluff.

Two-player Coup certainly isn't the game at its best, but I was surprised to find BGA completely barring me from starting a turn-based two-player tournament of it.
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ufm
Posts: 1347
Joined: 06 January 2017, 08:38

Re: Turn based mode?

Post by ufm »

Currently it's not possible to partially limit turn-based mode.
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kevan
Posts: 29
Joined: 18 January 2014, 16:41

Re: Turn based mode?

Post by kevan »

Thanks, that makes more sense.
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Malk
Posts: 2
Joined: 10 February 2015, 00:15

Re: Turn based mode?

Post by Malk »

But, it's impossible to play Coup, a few days I'm trying and never complete the table, in turn based would be more easy.

Another games, like Catan, have many shared actions amd works fine, takes long, but don't longer than forming a table actually
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