"Conversion After Action" Timing

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Faiz Ali
Posts: 24
Joined: 25 June 2015, 03:00

"Conversion After Action" Timing

Post by Faiz Ali »

Hi, in turn-based games, I'm finding that time is lost because after a player builds something, they have to wait for opponents to respond whether they want to gain power or not, and then again afterwards they have to decide if they want to convert anything.

Would it make sense to add an option to allow players to "convert after action" before opponents decide whether they want to gain power or not? It would help move the game along faster.

Regards,
Faiz
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