I feel like the game could be mcuh faster and therefore more fun if all the phases outside of the worker placement phase are individulized for each player. This mean player A could just place his spare parts, do the feasting, breeding and other phases without having to wait for player B. This should be possible because there is no interaction between the players in these phases. In the physicla boardgame it is useful to do these step by step in order to keep track of everything that happens, but since everything is done automatically here I dont see the need to.
I still like the game implementation so far, so keep up the work
I still like the game implementation so far, so keep up the work