Good morning friends,
I would like to offer you a reflection.
I have found that practically no player (from the rank of good player) uses the Consume Goods action to score Victory Points.
Instead everyone uses the action (in my opinion exaggerated) of "Abandon tiles" (especially in the last rounds) to remove and then place as many tiles as possible and therefore make points exclusively through the cost (value) of the tiles placed.
I find it strange that this way of playing is in line with the author's desire, since in doing so the action of Consumare is practically unused ..
So is there something that escapes me?
Also, isn't the action of "Abandon Tiles" a bit exaggerated?
For example, wouldn't it have been better that when a player Abandon a tile, he has to use another Explore action, instead of being able to draw more tiles with the same action he Abandoned?
At least this practice would be limited.
Is this way of playing really the correct and intended by the author?
Thank you for your attention and I hope you can make me want to play this game (which I initially liked so much).
I would like to offer you a reflection.
I have found that practically no player (from the rank of good player) uses the Consume Goods action to score Victory Points.
Instead everyone uses the action (in my opinion exaggerated) of "Abandon tiles" (especially in the last rounds) to remove and then place as many tiles as possible and therefore make points exclusively through the cost (value) of the tiles placed.
I find it strange that this way of playing is in line with the author's desire, since in doing so the action of Consumare is practically unused ..
So is there something that escapes me?
Also, isn't the action of "Abandon Tiles" a bit exaggerated?
For example, wouldn't it have been better that when a player Abandon a tile, he has to use another Explore action, instead of being able to draw more tiles with the same action he Abandoned?
At least this practice would be limited.
Is this way of playing really the correct and intended by the author?
Thank you for your attention and I hope you can make me want to play this game (which I initially liked so much).