Does this site currently have a way for games to tell the elo system that
equally-skilled players would have substantially different chances from the outset?
For example,
player 1 effective elo = player 1 elo + 125
and
player 2 effective elo = player 2 elo - 125
.
(As suggested by the thread title,) The point of this is to allow rated handicap games.
https://en.wikipedia.org/wiki/Handicapping_in_Go is the classic example,
although I believe there are plenty of other games which could use this.
equally-skilled players would have substantially different chances from the outset?
For example,
player 1 effective elo = player 1 elo + 125
and
player 2 effective elo = player 2 elo - 125
.
(As suggested by the thread title,) The point of this is to allow rated handicap games.
https://en.wikipedia.org/wiki/Handicapping_in_Go is the classic example,
although I believe there are plenty of other games which could use this.