I don't like the tie-breaking rule either, because it is 100% luck, and depending on how the slides happen to look, more often than not very much more favourable for one of the two players. Further it ought to warn that you have just one pick, you can't remove one ingredient and then pick as usual. It would have made more sense to use any of the data obtained from the game as number of potions (brewed or used), or number of times you used help or something. But maybe that would alter people's strategies for winning? Is that why it is this random method?
Either way, it feels like a let-down after a magical gem of a game.
Either way, it feels like a let-down after a magical gem of a game.