Release summaries

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Draasill
Posts: 188
Joined: 26 April 2020, 00:00

Re: Release summaries

Post by Draasill »

Release 8th November 2022 221108-1000
  • Lobby, limit number of games displayed in the "other games you know" category for faster page load
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Archduke
Posts: 127
Joined: 05 June 2011, 21:58

Re: Release summaries

Post by Archduke »

Release 23rd November 2022 221123-1000
  • lobby search performance: for 1 or 2 chars search consider games starting with instead of containing
  • games: fix game name showing twice for some games/languages
  • games: add link to example game from video preview
For studio developers:
  • scrollmap, fix typo causing moveDown issue
For translators:
  • changing only spaces in a translation now preserves the latest translation author
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Archduke
Posts: 127
Joined: 05 June 2011, 21:58

Re: Release summaries

Post by Archduke »

Release 24th November 2022 221124-1000
  • games: fix display of news feed on Safari
  • games: fix link to example game from video preview, and make it open in new tab
  • games: fix alignment of Elo panel
  • friends: red thumbs to block friend requests
Closes:
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Archduke
Posts: 127
Joined: 05 June 2011, 21:58

Re: Release summaries

Post by Archduke »

Release 30th November 2022 221130-1000
  • lobby: activate new lobby for all players. Read more.
Closes:
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Archduke
Posts: 127
Joined: 05 June 2011, 21:58

Re: Release summaries

Post by Archduke »

Release 5th December 2022 221205-1000
  • lobby: various improvements to new lobby. Read more.
  • studio: Fixing issue with ignored synchronous notification. Studio bug report.
For studio developers:
  • fix ignored dynamic synchronous notifs
Closes:
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Archduke
Posts: 127
Joined: 05 June 2011, 21:58

Re: Release summaries

Post by Archduke »

Release 14th December 2022 221214-1000
  • lobby: various improvements to new lobby. Read more.
  • Tooltips display preference now apply also to tooltips created during the game
  • Content Security Policy (CSP) directives activated to list legitimate sources for loading web resources
  • To play without any time limit, you should now use "Training Mode". See further explanation below.
  • Banner "you must upgrade your browser" was displayed in not relevant cases and should be displayed less now
For studio developers:
  • check mandatory metadata when requesting a project status change
  • fix replays for games using POST actions (note that this is only fixed going forward, previously generated replays cannot replay POST actions)
  • further information about the CSP headers is here


About "No time limit" and "Training mode"


If you play a game without time limit, you cannot expel players. It also mean that you are "trapped" in the game if the others players cannot play. This is why "no time limit" should be only played in game with "no penalties" and "no ELO": this way, you can leave the game anytime without any damage to your reputation or rankings. And this is exactly what "training mode" provides: a safe way to play with "no time limit".

We let the possibility, in "old" lobby, to play without time limit and without the ELO, and it was probably a mistake for the reason explained just before. This possibility has been removed today.

If you want to want to play with "no time limit", we now encourage you to play using "Training mode" ("infinite sign" in the new lobby), which is the safest way to play this way.

If you really want to play have a ELO gain/loss after your game, we now encourage you to create a Turn based game with the slowest speed (1 move every 2 days). If you were used to use "Normal mode + no time limit", it makes practically no difference: even if some of your opponents goes over their time limit (which is pretty high), you are absolutely not forced to expel them. However, the improvement compared to the previous situation is that you still have the possibility to expel a non-playing player in case it is needed.
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Archduke
Posts: 127
Joined: 05 June 2011, 21:58

Re: Release summaries

Post by Archduke »

Release 28th December 2022 221228-1000
  • games: don't allow switching real-time to turn-based games, if the game doesn't support turn-based
  • premium: accept PayPal payments in more currencies, 24 currencies now supported. (Note: payments using Stripe continue to accept 34 different currencies)
  • lobby: various improvements to new lobby
  • add "Contact us" button to team page
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Archduke
Posts: 127
Joined: 05 June 2011, 21:58

Re: Release summaries

Post by Archduke »

Release 4th January 2023 230104-1000
  • locale: Croatia now uses the Euro
  • translation: fix display of required level on tournament pages (needs 24h to propagate)
  • lobby: various improvements to new lobby
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Archduke
Posts: 127
Joined: 05 June 2011, 21:58

Re: Release summaries

Post by Archduke »

Release 11th November 2022 230111-1000
  • games: fix constant connection messages for hotseat games
  • new lobby: new feature to save a set of game options. Read more.
  • new lobby: allow opening additional turn-based tables whilst searching for one Read more.
Closes:
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Archduke
Posts: 127
Joined: 05 June 2011, 21:58

Re: Release summaries

Post by Archduke »

Release 19th January 2023 230119-1001
  • decorate predefined translated chat messages
  • fix ELO tootip display showing wrong calculations (displayed K factor was sometimes wrong)
  • fix wrong beginner first game ELO calculation when someone quit (beginners should always get +1 ELO minimum)
  • game page: add ranking and achievement panels to Arena mode
  • game page: allow opening additional turn-based tables before mm creates a table, or if inviting players
  • game page: add smart switch feature. Read more.
  • new lobby: fix matchmaking when selecting default options
  • new lobby: improve matchmaking with flex toggle on
  • arena: sort arena changes forum message by game name rather than id (for future seasons)
  • emails: warn only once about soon-to-be deleted accounts
  • omnibar: show "that's all folks" at the bottom of results
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