I don't want to post a bug report until I have clarity of whether it's actually a rules issue.
In a couple of games I have built long chain reactions of converters & in both I have received an error message something like:
This is a yellow gizmo, you can't build it with 1 red energy.
This is when the energy cost has been reached, so it's not that I don't have enough yellow energy. What I think the issue might be, however, is that by increasing the amount of red energy I have I think I have ended up with a total of, say 6 yellow (the cost of the gizmo) and 1 red energy in the output of the converters.
My assumption based on the rules as written would be that this "leftover" red energy is irrelevant & I would just ignore it. But I suspect the BGA implementation is treating this as me trying to pay 6 yellow & 1 red for a card that costs 6 yellow & therefore it's throwing up this error.
My question is whether this is the correct implementation of the rules or if it is a bug. When I have completed my converter chain reaction do I have to be left with the exact cost of the gizmo? Is this what is causing the error? It's has prevented some key plays in very close matches.
Anyway, I love the game!
In a couple of games I have built long chain reactions of converters & in both I have received an error message something like:
This is a yellow gizmo, you can't build it with 1 red energy.
This is when the energy cost has been reached, so it's not that I don't have enough yellow energy. What I think the issue might be, however, is that by increasing the amount of red energy I have I think I have ended up with a total of, say 6 yellow (the cost of the gizmo) and 1 red energy in the output of the converters.
My assumption based on the rules as written would be that this "leftover" red energy is irrelevant & I would just ignore it. But I suspect the BGA implementation is treating this as me trying to pay 6 yellow & 1 red for a card that costs 6 yellow & therefore it's throwing up this error.
My question is whether this is the correct implementation of the rules or if it is a bug. When I have completed my converter chain reaction do I have to be left with the exact cost of the gizmo? Is this what is causing the error? It's has prevented some key plays in very close matches.
Anyway, I love the game!