There are already at least two other threads on this same basic topic.
It is clear that there are people who like to play a game in which the only thing that matters is amassing more points than your opponent and doing so as long as you don't break any rules is simply playing well. For those players, complaining about blocking is "childish" and stupid and shows a fundamental misunderstanding of the game.
And it is equally clear that there are players who enjoy working toward and achieving the goal of completing destination tickets, not merely as a means to amass points but also as something that has independent value and a sense of gratification. For those players, blocking just to thwart another player rather than as part of an effort to complete one's own tickets is nasty, vicious, and ruins the game.
In this thread and in the other threads, players debate who is right rather than recognizing that there are obviously two camps and accepting that people play this game in different ways, have different expectations, and neither view is right or wrong. Instead of trying to convince each other or complain, why not use the "presentation" feature to set up games that attract the kind of players you want and just accept that there are some people who want to play one way and some who want to play the other way?
It is clear that there are people who like to play a game in which the only thing that matters is amassing more points than your opponent and doing so as long as you don't break any rules is simply playing well. For those players, complaining about blocking is "childish" and stupid and shows a fundamental misunderstanding of the game.
And it is equally clear that there are players who enjoy working toward and achieving the goal of completing destination tickets, not merely as a means to amass points but also as something that has independent value and a sense of gratification. For those players, blocking just to thwart another player rather than as part of an effort to complete one's own tickets is nasty, vicious, and ruins the game.
In this thread and in the other threads, players debate who is right rather than recognizing that there are obviously two camps and accepting that people play this game in different ways, have different expectations, and neither view is right or wrong. Instead of trying to convince each other or complain, why not use the "presentation" feature to set up games that attract the kind of players you want and just accept that there are some people who want to play one way and some who want to play the other way?