Tapestry card AGE OF DISCOVERY should be at least rewritten. Maybe banned.
For those who don't remember, card says: "Roll the science die. Everyone advances on the rolled track, but only you get the benefit/bonus"
That one die roll late game can cause a loss of 50+ points (when you're forced to advance to S11 or E11, for example), which is basically destroying one's game at its precise climax. I've seen that happening at least 5 times already and it has just happened again.
Tapestry is a long game; matches are almost always over one-hour long (in person is even longer). After more than one hour of careful strategic planning and tactics, one's game shouldn't be ruined by just one die roll. That is just bad design.
Note: I'm absolutely not saying Jamey Stegmaier is a bad game designer. Tapestry is a wonder. I'm just stating that this specific feature is bad. Really bad.
For those who don't remember, card says: "Roll the science die. Everyone advances on the rolled track, but only you get the benefit/bonus"
That one die roll late game can cause a loss of 50+ points (when you're forced to advance to S11 or E11, for example), which is basically destroying one's game at its precise climax. I've seen that happening at least 5 times already and it has just happened again.
Tapestry is a long game; matches are almost always over one-hour long (in person is even longer). After more than one hour of careful strategic planning and tactics, one's game shouldn't be ruined by just one die roll. That is just bad design.
Note: I'm absolutely not saying Jamey Stegmaier is a bad game designer. Tapestry is a wonder. I'm just stating that this specific feature is bad. Really bad.