First Player Outpost Setup

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OldDuckCARdGuy
Posts: 6
Joined: 16 February 2023, 14:15

First Player Outpost Setup

Post by OldDuckCARdGuy »

The rules state in setup "c" section, "the first player is the one with the fewest outposts." in my game, i began the
second round as first player and had the majority of outposts to begin the round.

Is this a bug? Perhaps I am incorrect in some way or misread the game or rules. But I am passing along what I believe I had noticed
as this is in the beta; maybe someone wants feedback.

Anyway - thanks - it is a very cool game.
Ez0ah
Posts: 186
Joined: 21 April 2020, 17:13

Re: First Player Outpost Setup

Post by Ez0ah »

The "fewest outposts" first player rule only applies to the first round.
In the following rounds, whoever won the previous round gets to start the new one.
OldDuckCARdGuy
Posts: 6
Joined: 16 February 2023, 14:15

Re: First Player Outpost Setup

Post by OldDuckCARdGuy »

If you would be willing to show from the rules where the exception is located, feel free to help us.

And as a general comment about the game: if it were possible within the rules to begin a round as first player and have the majority of outposts, the game would be broken by design.
Ez0ah
Posts: 186
Joined: 21 April 2020, 17:13

Re: First Player Outpost Setup

Post by Ez0ah »

Hum, it’s in both the French and English rules, but they are slightly different:
French rules (p6 in official rulebook) https://cdn.1j1ju.com/medias/4f/66/c7-d ... -regle.pdf
« The winner of the previous round becomes the first player »

English rules I could find (probably not official but BGG):
« Next Round:
✦ Winner of the round is first player of the next.
✦ Return cards, place a new set of tokens as above, with fewer of the first player’s colour face up. »

The English rules are clearer. In French, it’s kind of suggested from the setup paragraph. I’ll create the bug report as a suggestion to follow English rulings.
OldDuckCARdGuy
Posts: 6
Joined: 16 February 2023, 14:15

Re: First Player Outpost Setup

Post by OldDuckCARdGuy »

To me, it sounds like we are agreeing.

The first player, regardless of round, would begin the round with the fewest outposts (ie 3 vs 4) was
what I read originally and was the cause of my concern as this did not happen for me.

The excerpt copied from the English rules below:

"✦ Return cards, place a new set of tokens as above, with fewer of the first player’s colour face up. "

means exactly this.

(I proposed to abandon the game out of fairness, but that game itself is not a concern, just the state of this
implementation.)
OldDuckCARdGuy
Posts: 6
Joined: 16 February 2023, 14:15

Re: First Player Outpost Setup

Post by OldDuckCARdGuy »

In case it is not clear to any of the readers:

this issue is not who begins the round.

The issue is beginning the round (presumably after winning, but it could also be the first round):

with both the first position and controlling 4 outposts instead of three.
Ez0ah
Posts: 186
Joined: 21 April 2020, 17:13

Re: First Player Outpost Setup

Post by Ez0ah »

Can you link the table ID / url so it’s easier for the dev to look at the issue?
OldDuckCARdGuy
Posts: 6
Joined: 16 February 2023, 14:15

Re: First Player Outpost Setup

Post by OldDuckCARdGuy »

https://boardgamearena.com/table?table=347248624

https://boardgamearena.com/archive/repl ... 2;&goto=13

It looks like the set ended on move 15; set two begins with my first move and four outposts under control already. My first move of the
second set did not add to my control.

Devs and testers, I thank you for all your work and attention given to Drones v Seagulls and thank you to BGA for hosting this implementation.

Cheers and sincere thanks!
OldDuckCARdGuy
Posts: 6
Joined: 16 February 2023, 14:15

Re: First Player Outpost Setup

Post by OldDuckCARdGuy »

This bug report from 46 days ago may be an identical situation that has the comment "developers haven't reproduced yet..." if anyone wants to take a look at it.

https://boardgamearena.com/bug?id=78586
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