[resolved] Game Variant in the header

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SquashEngineer
Posts: 246
Joined: 05 October 2021, 02:18

[resolved] Game Variant in the header

Post by SquashEngineer »

Edit: Not really resolved - this post was meant to be in the 6 Nimmt Forum.

There has to be added some kind of indicator in the game header to show easily which variant of the game is being played. When I have multiple rounds going on simultaneously, I don’t like having to dig into the options page every time before my move.

Is there already an easy indicator some where that I am not seeing?

Is there already a bug/suggestion for this?

I can’t be the only one who sees this limitation?
Last edited by SquashEngineer on 07 July 2023, 18:41, edited 1 time in total.
pbreads
Posts: 6
Joined: 22 December 2022, 19:33

Re: Game Variant in the header

Post by pbreads »

What variant are you looking for in Can’t Stop?
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chemipaul
Posts: 2
Joined: 22 November 2016, 20:43

Re: Game Variant in the header

Post by chemipaul »

Not sure what the original poster wanted, but I would love to have the variant where you can't stop on any other player's marker. Recommended by designer. It gives additional interesting choices on when to stop, as you sometimes want to avoid getting atop another players marker.
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SquashEngineer
Posts: 246
Joined: 05 October 2021, 02:18

Re: Game Variant in the header

Post by SquashEngineer »

The OP was misguided and meant for this post to be for 6 Nimmt. Ugh!
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