I think you misunderstood me. I am not talking about your opponent playing a duplicate of your card, let's take a sample hand:cigma wrote: ↑06 December 2022, 20:23According to the rulebook:twenty9oh7 wrote: ↑06 December 2022, 18:28 Maybe I'm still confused, but you can only play one card at a time per the rules, so if you aren't fast enough, then you aren't fast enough...I can understand the point with calling "solo" in between playing two cards, but if they changed it to where you could lay down more than one card at a time (because they are identical) it would break the spirit of being fastest. As soon as you lay down the first card, it is no longer your turn and any plays after are out of turn. So by you and OP's logic, are you saying that if I only have three green 6 cards in my hand, I should be able to lay all 3 down at once and claim that I won?
"Discarding out of turn
If a player has exactly the same card in his hand as the card on top of the discard pile, he may put his card down immediately. It does not matter whether it is his turn or not. The player next to the discarder takes his turn next."
Let's say I have two sixes. I want to play both. So I click to play one, it flies up, and because the cards animate their order, there's a delay where the system won't accept my next click. It doesn't last long, but if your opponent clicks a card of theirs in that tiny window, before I can click my second six, I didn't get to play my turn as intended due ONLY to the limitations of the interface. And this is EASILY fixable! Just like many other games, pick your card(s), then click Play. That's all it takes to fix it and exists in other BGA games already.
As I cited in other posts in this thread, if we were sitting across from each other, slamming your card down to prevent me from playing two is NOT part of the game. Its not even mentioned in the rules because it isn't a factor in live gameplay. If I want to play two cards, I pick them both up and I play them (something my proposed interface tweak replicates). That's all I'm saying is this bug (and it IS a bug) fails to replicate actual gameplay and needs to be addressed.
To get around this, I've gone to just playing Turn-based games of Solo. Its the ONLY GUARANTEED WAY TO PLAY A FAIR GAME.