BGA and Ios 12.5.7

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tchobello
Posts: 525
Joined: 18 March 2012, 13:19

BGA and Ios 12.5.7

Post by tchobello »

Hello,

I can understand some developers prefer to try and use brand new languages features but compatibilty should remain one of the mandatory targets on BGA because of its huge community.

It's a pity we are now unable to even open BGA website, dedicated to ... boardgames !
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Fletcheese
Posts: 157
Joined: 21 March 2022, 03:16

Re: BGA and Ios 12.5.7

Post by Fletcheese »

tchobello wrote: 25 May 2023, 10:38 Hello,

I can understand some developers prefer to try and use brand new languages features but compatibilty should remain one of the mandatory targets on BGA because of its huge community.

It's a pity we are now unable to even open BGA website, dedicated to ... boardgames !
This is so vague. Is the BGA website inaccessible on iOS 12.5.7? Are you blaming BGA for this? Maybe Apple should stop constant pointless changes to their technology leading to very easily preventable compatibility issues
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GTSchemer
Posts: 371
Joined: 09 August 2013, 03:26

Re: BGA and Ios 12.5.7

Post by GTSchemer »

Greetings,

Can you please post a screenshot or details as to what on BGA is not working with Safari 12.5.7? Perhaps we can look into it.
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tchobello
Posts: 525
Joined: 18 March 2012, 13:19

Re: BGA and Ios 12.5.7

Post by tchobello »

GTSchemer wrote: 25 May 2023, 16:54 Greetings,

Can you please post a screenshot or details as to what on BGA is not working with Safari 12.5.7? Perhaps we can look into it.
There is a bug report here including a screenshot.
https://boardgamearena.com/bug?id=89249

Thanks
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el cosimo
Posts: 198
Joined: 21 May 2020, 11:45

Re: BGA and Ios 12.5.7

Post by el cosimo »

Complain about new features? Do they need another 5 years until everyone is rid of mobile version that is 5 years old…
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tchobello
Posts: 525
Joined: 18 March 2012, 13:19

Re: BGA and Ios 12.5.7

Post by tchobello »

Fletcheese wrote: 25 May 2023, 16:54
tchobello wrote: 25 May 2023, 10:38 Hello,

I can understand some developers prefer to try and use brand new languages features but compatibilty should remain one of the mandatory targets on BGA because of its huge community.

It's a pity we are now unable to even open BGA website, dedicated to ... boardgames !
This is so vague. Is the BGA website inaccessible on iOS 12.5.7? Are you blaming BGA for this? Maybe Apple should stop constant pointless changes to their technology leading to very easily preventable compatibility issues
if you've not understood and don't like Apple, there is no need to troll here.
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tchobello
Posts: 525
Joined: 18 March 2012, 13:19

Re: BGA and Ios 12.5.7

Post by tchobello »

One of the major issues for me, as a developer, is that I'm now unable to test any game I'm working on or other devs asking for checking.
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tchobello
Posts: 525
Joined: 18 March 2012, 13:19

Re: BGA and Ios 12.5.7

Post by tchobello »

tchobello wrote: 27 May 2023, 10:54 One of the major issues for me, as a developer, is that I'm now unable to test any game I'm working on or other devs asking for checking.
Thanks a lot Archduke, and all the minions working for you, for fixing this...
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