I think I've mentioned this before, you should consider setting up a Patreon: https://www.patreon.com/c/gaming
What's next?
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- Posts: 2
- Joined: 05 January 2022, 04:18
Re: What's next?
Understood. I was just curious if you were going to continue on with something new or not.
- CreepyDude
- Posts: 8
- Joined: 06 March 2022, 19:55
Re: What's next?
For the moment no, I have to decide whether or not to know if I implement it or not. If so, there will be work on the LOS.
Re: What's next?
The OLD game Hitler's War, originally from Metagames and later Avalon Hill, could be fun.
It's clearly inspired by the old Rise and Decline of the 3rd Reich, but it's stripped to the bone for abstraction and playability. Really fun game.
It's clearly inspired by the old Rise and Decline of the 3rd Reich, but it's stripped to the bone for abstraction and playability. Really fun game.
- jonathanmcc
- Posts: 23
- Joined: 13 December 2020, 13:40
Re: What's next?
A long time ago, I made a PC Windows version of Hitlers War.
Last update was 2013 - I don't know if it is still playable on modern windows, but it is here if you want to have a look:
http://hitlerswar.eu3.org/
EDIT: It still works on my Windows 10 PC.
Last update was 2013 - I don't know if it is still playable on modern windows, but it is here if you want to have a look:
http://hitlerswar.eu3.org/
EDIT: It still works on my Windows 10 PC.
Re: What's next?
Can I pitch for Pericles: The Peloponnesian Wars from GMT?
-> A theme that I like (WWII, D-DAY, SF, others?)
The Peloponnesian Wars (covers both of them). So acnient greeks.
-> A progression in learning the rules (like USE)
The game has several distinct systems that need learning and mastering.
You have 4 players on two sides. The two players controlling the same side must first debate over issues (actions), determining who will play which one. Then place them secretly on the map. Finally each player in turn flips an action marker on the map and carries out the action. There is only one winner.
-> Lots of scenarios (like USE)
There are 10 turns in the game with at least 2 scenarios plus 5 turn scenarios for each war and a whole war scenario. Generally quite a few scenarios are available.
-> Friendly and available authors, developers (like USE)
The author is Mark Herman, who is active on BGG.
-> An available license (GMT for example)
It is a GMT game.
-> Preferably with a VASSAL module available (for the map and tokens), oh sorry: like USE
Has Vassal.
I am not sure how suitable it would be for BGA, though. The compatriots need to plan the turn together to some extent, though they may not play what they promised. There are bot charts for lower player counts, but it is mostly a 4 player game.
-> A theme that I like (WWII, D-DAY, SF, others?)
The Peloponnesian Wars (covers both of them). So acnient greeks.
-> A progression in learning the rules (like USE)
The game has several distinct systems that need learning and mastering.
You have 4 players on two sides. The two players controlling the same side must first debate over issues (actions), determining who will play which one. Then place them secretly on the map. Finally each player in turn flips an action marker on the map and carries out the action. There is only one winner.
-> Lots of scenarios (like USE)
There are 10 turns in the game with at least 2 scenarios plus 5 turn scenarios for each war and a whole war scenario. Generally quite a few scenarios are available.
-> Friendly and available authors, developers (like USE)
The author is Mark Herman, who is active on BGG.
-> An available license (GMT for example)
It is a GMT game.
-> Preferably with a VASSAL module available (for the map and tokens), oh sorry: like USE
Has Vassal.
I am not sure how suitable it would be for BGA, though. The compatriots need to plan the turn together to some extent, though they may not play what they promised. There are bot charts for lower player counts, but it is mostly a 4 player game.
What's next?
I would like to know your opinion on Fighters of Pacific from Don't Panic games