Confirm your role phase doesn't belong in Turn Based mode

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Dezo
Posts: 13
Joined: 23 September 2011, 04:16

Confirm your role phase doesn't belong in Turn Based mode

Post by Dezo »

When playing this game in Real Time mode, it 100% makes sense to have a phase where everyone confirms their role:
Players look at their cards; the Princess and the Wanderer identify each other
This doesn't make sense in Turn Based mode, and slows the game down considerably when you have 8 people playing around the globe.

Please change the default for Turn Based games (including Arena games) to not ask for a confirmation of your role. If you want to program a more elegant solution, give players a special message what their role is when they take their first move in the round to appease people who don't check the game log. Or give us an option when creating the game to skip the confirmation phase on Turn Based games.

This change would really help shave up to 5 days of waiting off playing a 5 round game.
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Romain672
Posts: 1016
Joined: 05 April 2016, 13:53

Re: Confirm your role phase doesn't belong in Turn Based mode

Post by Romain672 »

I did some maths, apparently each player on each turn will connect after 1 1 1 1 2 2 3 5 unity of time.
And if a round have a duration of 16 turns, that will make it end after 32 unity of time.
While waiting have a duration of 5 unity of time.

So the gain is about 13.5%.
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Wangechi
Posts: 8
Joined: 15 May 2020, 18:54

Re: Confirm your role phase doesn't belong in Turn Based mode

Post by Wangechi »

I created a bug/suggestion report about this. I hope they will consider implementing your suggestion.

https://boardgamearena.com/bug?id=100266
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