Hand and Foot playing strategies

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marknibb
Posts: 22
Joined: 29 March 2020, 16:27

Hand and Foot playing strategies

Post by marknibb »

Feel free to give suggestions for those learning to play - what are your ideas for good strategies.
Please no arguing. Let us all make suggestions to improve play of the game.
Mealsy
Posts: 19
Joined: 15 April 2020, 10:24

Re: Hand and Foot playing strategies

Post by Mealsy »

My biggest suggestion would be:
Don't block melds

If the meld is open and you and your partner are not in foot or you are not going to foot. You don't need to play those extra cards to it.
Bookish32
Posts: 1
Joined: 13 June 2022, 22:47

Re: Hand and Foot playing strategies

Post by Bookish32 »

Using wilds smarter:
Don't worry about completing a wild meld while still in your hand. Reserve some of those wilds to help you get to your foot, where there's likely a few more wilds for you to complete the meld. I've seen so many people get stuck in their hand with a completed wild meld. If your opponent is still in their hand, hold on to your wilds and see if you can get into your foot using naturals first, but if not, use some of your wilds to move to your foot :)
Mealsy
Posts: 19
Joined: 15 April 2020, 10:24

Re: Hand and Foot playing strategies

Post by Mealsy »

Strategy tips can be found next to the "How to Play" TAB below the game. They have been semi-recently updated.
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Meeple Mama
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Joined: 04 January 2016, 23:29

Re: Hand and Foot playing strategies

Post by Meeple Mama »

Mealsy wrote: 17 June 2023, 06:20 My biggest suggestion would be:
Don't block melds

If the meld is open and you and your partner are not in foot or you are not going to foot. You don't need to play those extra cards to it.
What is blocking a meld? Do you mean ruining a natural with a wild?
Mealsy
Posts: 19
Joined: 15 April 2020, 10:24

Re: Hand and Foot playing strategies

Post by Mealsy »

What is blocking a meld? Do you mean ruining a natural with a wild?
[/quote]

You Block a meld when you add extra cards to it. In particular if you add cards to 5, both you/your partner are prevented from picking up the discard to add to that meld.
Mealsy
Posts: 19
Joined: 15 April 2020, 10:24

Re: Hand and Foot playing strategies

Post by Mealsy »

What is blocking a meld? Do you mean ruining a natural with a wild?
[/quote]

You Block a meld when you add extra cards to it. In particular if you add cards to 5, both you/your partner are prevented from picking up the discard to add to that meld.
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mischa32
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Joined: 15 July 2020, 22:56

Re: Hand and Foot playing strategies

Post by mischa32 »

Mealsy wrote: 17 June 2023, 06:20 My biggest suggestion would be:
Don't block melds

If the meld is open and you and your partner are not in foot or you are not going to foot. You don't need to play those extra cards to it.
When I do this, others have admonished me. 🤷🏻‍♀️
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Shazzypaz
Posts: 91
Joined: 27 December 2020, 15:22

Re: Hand and Foot playing strategies

Post by Shazzypaz »

Same experience for me Mischa! And then you sit there staring at lots of melds that have 5 or 6 cards and you're stuck and also can't pick anything up.... Sometimes I will add cards beyond 4 as an attempt at signaling that I am close to going to my foot, so I'm getting the cards out of my hand while I can....
Mealsy
Posts: 19
Joined: 15 April 2020, 10:24

Re: Hand and Foot playing strategies

Post by Mealsy »

As a few people have asked, below are the current tips:

Please note that these are general rules; they might not be advisable depending on the rules used, game progression, and the expertise of the players.


FAIR PLAY

It is accepted and in the official rules that you may ask your partner if you may go out. Yes or no are the acceptable responses.

Table Talk is communication that influences your partner's play. This is considered cheating. Please don't table talk.

In games that allow an early end, it is polite to attempt to get a consensus with your partner. Games are rarely impossible to win.

TIPS

At the start of any game, make sure you know what rules are in play and what is required for contract, as well as how many rounds there are.

How you open and play is somewhat determined by if you are playing with open or closed melds (7 cards max), and whether the wild meld is required/optional or not allowed.

When playing in teams, remember that you should be working together to help each other get to foot, get contract and go out, hopefully ahead of your opponents.

With that in mind, think about what you are playing and when. One example is, if you are the only player in foot, closing melds may not be the wisest choice....

In a closed meld game (7 cards max), melds with 5+ cards are blocked meaning that you or your opponent can't pick up the discard with a pair of that value. However, depending on the rule set, this may need to be balanced against where wild cards can be played.

Picking up the discard pile can be very helpful to open new melds; however, if it is full of black threes, it can also stop you from getting to foot or going out. It is wise to pay attention to what you are picking up.

Hand and Foot is a game of both strategy and luck. The best players adapt to the cards and their situation in the game. Be flexible.
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