1 ELO point for victory is extremely demotivating and discriminating, when you realize that other cooperative games give more.
I know that BGA is reluctant to implement normal ELO system for cooperative games, even though some preparations have already been made (this is a material for another topic), but that is not a reason to completely ignore cooperative games here and now.
My minimum proposal is to increase it from 1 to 5.
Of course, it would be better to also take into account the difficulty level while waiting for a decent ELO system, but minimum is enough for now.
Someone will probably ask "why if there is no ranking anyway?" I will answer right away: so that you can separate experienced players, because when practically everyone has a "beginner" level, there is no way, especially in turn-based games, where table creator has no control over who joins, and game starts automatically.
I know that BGA is reluctant to implement normal ELO system for cooperative games, even though some preparations have already been made (this is a material for another topic), but that is not a reason to completely ignore cooperative games here and now.
My minimum proposal is to increase it from 1 to 5.
Of course, it would be better to also take into account the difficulty level while waiting for a decent ELO system, but minimum is enough for now.
Someone will probably ask "why if there is no ranking anyway?" I will answer right away: so that you can separate experienced players, because when practically everyone has a "beginner" level, there is no way, especially in turn-based games, where table creator has no control over who joins, and game starts automatically.