Tisaac wrote: ↑07 April 2024, 08:02
What would you propose then ??
So far all the rants i saw were never proposing any better solution because basically there are none. Players quitting a game or being booted are the real problems, not the ranking that follows. Which is why bga has a karma system to try preventing this. You could make the karma system stricter for instance, but it wont change the fact that whenever a game is abandonned mid game for any reason, there is no general fair way to rank players.
It's difficult to make a perfect solution, but it's easy to make the situation a little bit better.
Removing the option to expel/skip players in (at least multiplayer elimination) tournaments is a straightforward improvement. It isn't needed, since matches time out when the round ends anyway, and then it uses the "time used" tiebreaker. Is that a perfect and fair tiebreaker? No, but at least it is related to the game just played, and not something totally irrelevant like account age.
Most importantly, it would greatly reduce the number of unfinished matches, since they always get the chance to play out their full length and not being arbitrarily cut short.
Again, this isn't a silver bullet idea that would fix everything.
- "Time used" isn't a fair tiebreaker
- Players can still get tied by... actually getting tied within the game rules, in which case the account age tiebreaker would still come into play (unless something is done about that)
But if we're looking for a new, fair, global tiebreaker for tournament advancement... Maybe take inspiration from
FIFA's "Fair Play" tiebreaker? Highest karma advances.