Hi everyone!
It seems that one of the major factors of imbalance in 7WD arises from how the Wonders are distributed between the 2 players.
The first player obviously has an advantage in the game, so the second player should get slightly better Wonders as a compensation.
I was wondering if this would be achieved if the Wonders were not distributed in the snake draft manner in 2 rounds (the default method), but rather all the 8 wonders were offered at once, and the players would pick them one by one starting with the second player. So that the second player picks one of the 8 wonders, then the first player picks another one, then the second player and so on, until the first player picks the last 8th wonder.
Doing so would ensure that there wouldn’t be situations when one player gets 3 extra-turn wonders, and the other player gets just 1 (unless one of them blunders or decides to do so intentionally which would be a rare case). And in general, all the 8 wonders would be distributed in a way that the second player will get slightly better wonders.
P.S. there is also another factor of imbalance (or uncertainty I should say) which can be dealt with (perhaps it should be posted in a different thread, but I’ll post it here as I believe it’s somewhat related to the current topic). Wouldn’t it be nice if the Library would show the 3 science tokens it will offer to choose from in advance. So that it wouldn’t come as a surprise for both players when the library holding player gets or doesn’t get one of the powerful tokens (like Theology or Law) from the library. That is before players start picking wonders, they would already see what 3 tokens the library has to offer this time in this current game, and they would make decisions accordingly (whether to pick the library before some other wonders or not).
It seems that one of the major factors of imbalance in 7WD arises from how the Wonders are distributed between the 2 players.
The first player obviously has an advantage in the game, so the second player should get slightly better Wonders as a compensation.
I was wondering if this would be achieved if the Wonders were not distributed in the snake draft manner in 2 rounds (the default method), but rather all the 8 wonders were offered at once, and the players would pick them one by one starting with the second player. So that the second player picks one of the 8 wonders, then the first player picks another one, then the second player and so on, until the first player picks the last 8th wonder.
Doing so would ensure that there wouldn’t be situations when one player gets 3 extra-turn wonders, and the other player gets just 1 (unless one of them blunders or decides to do so intentionally which would be a rare case). And in general, all the 8 wonders would be distributed in a way that the second player will get slightly better wonders.
P.S. there is also another factor of imbalance (or uncertainty I should say) which can be dealt with (perhaps it should be posted in a different thread, but I’ll post it here as I believe it’s somewhat related to the current topic). Wouldn’t it be nice if the Library would show the 3 science tokens it will offer to choose from in advance. So that it wouldn’t come as a surprise for both players when the library holding player gets or doesn’t get one of the powerful tokens (like Theology or Law) from the library. That is before players start picking wonders, they would already see what 3 tokens the library has to offer this time in this current game, and they would make decisions accordingly (whether to pick the library before some other wonders or not).