Code: Select all
Grey: (1 π² | 0 β¬) / Orange: (3 π¨ | 1 π₯)
π¦π¦π₯π²π¦π²
π¦π¦π¦π¦π¦π¦
π¦π²π¦π¦β¬π¦
π¦β¬π¦π¦π¦π¦
π²π₯π₯β¬π¦π¦
π¦π¦π¦π¨π¦π¦
Grey's situation is forced. Orange is risky.
If orange plays 6-2, he pushes the kitten out. Then grey plays 5-1 and pushes orange's kitten out too.
It's not good to let grey turn the kitten into a cat (like 4-1), but that's the only outcome. This will most likely result in grey having a superiority of pieces on the field.
So it seems like the best outcome for orange here is an infinite loop. That is a tie.
I don't know if the mechanics of a draw is built in here by repeating moves like Chess or Go.