Good ocean requirement cards like Kelp Farming. Especially with adaptive technology.
AI central with the science tags to get it online quickly.
Good ocean requirement cards like Kelp Farming. Especially with adaptive technology.
But man, adaptive technology is expensive for what it does, especially early in the game. Meanwhile AI central is good for anyone, so this does not say much about Inventrix, except that they have a science tag to start.
Getting a top tier card like kelp farming out Gen 1 is amazing. Their ability is terrible with heat requirements, But the other two you can make good use of.
Agreed, but it requires 6 oceans, which means that even Inventrix + Adaptive Technology won't do the job without help.
I would say it is a strong card, but not the strongest, even in opening hand (earth catapult). For its cost you need 3-4 activations to get decent value, and the requirements mean that isn't always easy. And surely I am not the only player to ever get it down only to draw a stream of crap. It happens! But yeah, still strong on average.
Even in the rare game when oceans don't come out early, a gen 3 kelp farming is still amazing.nanospy wrote: ↑28 May 2024, 21:16Agreed, but it requires 6 oceans, which means that even Inventrix + Adaptive Technology won't do the job without help.
I would say it is a strong card, but not the strongest, even in opening hand (earth catapult). For its cost you need 3-4 activations to get decent value, and the requirements mean that isn't always easy. And surely I am not the only player to ever get it down only to draw a stream of crap. It happens! But yeah, still strong on average.
I personally find Inventrix fine. The +2/-2 is meh, but drawing three cards and a built-in science symbol are great features. It's not a heavy hitter Corp, but it works well enough as a generalist. With the right synergies, IC, Phobolog, Minig Corp, Thorgate feel better, but Inventrix doesn't care as much about starting hand synergies.
To me after UNMI the weakest corp overall. The value it gives and you mention is just too low. You say its overall fine and can be played as a general corp but the trick is every other corp can do the same. Inventrix is ultra poor and that's the biggest problem. Even if that one tag allows early AI you will struggle to play meaningful cards because of lack of engine.Demonocrat wrote: ↑29 May 2024, 15:32I personally find Inventrix fine. The +2/-2 is meh, but drawing three cards and a built-in science symbol are great features. It's not a heavy hitter Corp, but it works well enough as a generalist. With the right synergies, IC, Phobolog, Minig Corp, Thorgate feel better, but Inventrix doesn't care as much about starting hand synergies.