Amphibious Invasion

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Tisifoni
Posts: 14
Joined: 20 June 2024, 16:41

Re: Amphibious Invasion

Post by Tisifoni »

Clunky:

Based solely on playing the 1944-1945 scenario, playing as the Soviets or as the Reich is relatively easy. Playing as the Allies supply gets complicated.

Is there just not quite enough supply, so pick where your shortage is going to be ?
Is there some easy solution like get the convoy units 'forward' into French and Italian ports ?

I do wonder if translating a boardgame as complicated as this to an online or PC version offers an opportunity to change how some of the more administrative mechanics work ? How much supply capacity have you got in the Med and in the Atlantic / Channel, is this reduced snd how much by enemy interdiction, what are your priorities if someone needs to be left short of supplies?

Supply by sea seems to involve a lot of clicking; confirming path, confirming escort, confirming interdiction . . .

Similarly doing a bombing run seems to involve lots of repetitive confirmation.
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greenjacket124
Posts: 141
Joined: 24 December 2021, 00:07

Re: Amphibious Invasion

Post by greenjacket124 »

Tisifoni wrote: 03 July 2024, 06:54 Clunky:

Based solely on playing the 1944-1945 scenario, playing as the Soviets or as the Reich is relatively easy. Playing as the Allies supply gets complicated.

Is there just not quite enough supply, so pick where your shortage is going to be ?
Is there some easy solution like get the convoy units 'forward' into French and Italian ports ?

I do wonder if translating a boardgame as complicated as this to an online or PC version offers an opportunity to change how some of the more administrative mechanics work ? How much supply capacity have you got in the Med and in the Atlantic / Channel, is this reduced snd how much by enemy interdiction, what are your priorities if someone needs to be left short of supplies?

Supply by sea seems to involve a lot of clicking; confirming path, confirming escort, confirming interdiction . . .

Similarly doing a bombing run seems to involve lots of repetitive confirmation.
At the start of that scenario, you won't have many convoys in France, but you also won't have many units there needing to be supplied. Make sure to keep your fleets with your convoys so they're protected, though of course the Germany player only has the Surface Action counter and not an actual fleet. Once you capture more ports in France, you can move more fleets, convoys, and units into the area.
Supply by sea can actually be done without all of that clicking, because the game will automatically pick the nearest convoy if they all have enough sorties to give.
And I don't recall bombing runs being that much clicking, either. You select the unit, click bombing run, select the target, and click confirm. The game helpfully highlights the fighter ranges for you, and you can also set the route to go around the fighters.
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