Sorry if this has been posted before, but occasionally in this game you can string together multiple turns (eg., 4 consecutive turns instead of 1). As far as I can tell, the clock doesn’t reset for each turn and you really only have the time allocated for one turn. Whenever that happens, I inevitable run out of time. It would be great if each turn could be treated as independent and players could therefore be given more time for each turn. Otherwise, I key aspect of this game (combos across multiple consecutive turns) doesn’t really work.
Any update?
Example: You play Eagle, then Conservation to take another turn, then the Cobra to get hypnosis (use another action), then the bear to play another association action. But as far as I can tell, the clock doesn't give you more time for extra actions. Having more time seems reasonable.
Any update?
Example: You play Eagle, then Conservation to take another turn, then the Cobra to get hypnosis (use another action), then the bear to play another association action. But as far as I can tell, the clock doesn't give you more time for extra actions. Having more time seems reasonable.