Has anyone ever tried this game and enjoyed it? I gave it a couple of tries, but it makes zero sense. The 'how to play' is lacking on "how to play" and there really doesn't appear to be an actual game when you play it. I think the developers are more interested in giving a history lesson in the guise of a pseudo game. This has to be the worst "game" on bga. I shrug my shoulders and move on.
a guise
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- RicardoRix
- Posts: 2203
- Joined: 29 April 2012, 23:43
Re: a guise
Post by RicardoRix »
It might not be a great game, but it definitely has merit. It's mainly a 'luck mitigation' strategy which is very similar mechanic you find in a lot of games. It is not just simply throw the dice and win on a 6. The only rather stupid thing is that you should always fall back to a position where you get aid with a dice.
https://oakleafgames.wordpress.com/2014 ... itigation/
If you don't like a game, you can always choose one of the 200 others on the site. Something has to be the best, as something has to be the worst. There are definitely other games on the site I'd rather not play.
https://oakleafgames.wordpress.com/2014 ... itigation/
If you don't like a game, you can always choose one of the 200 others on the site. Something has to be the best, as something has to be the worst. There are definitely other games on the site I'd rather not play.
Re: a guise
FYI, anyone can edit 'How to play' section.
Note: This game was supposed to be a multiplayer co-op game, but somehow the original developer implemented only the solo mode.
https://boardgamegeek.com/thread/973901 ... ngs-on-bgg
Edit:
However, now I fully agree this is one of the worst games on BGA.
Players needs a good luck to win, as the enemies (Persians) clearly have the edge.
Then, the game is way too dependent on luck, and has almost nothing to mitigate the bad luck.
In this game, luck mitigation factors (support dice)... heavily rely on luck! (facepalm)
Besides, players have no one else to compare their luck but the game itself. This is a solo/co-op game.
Note: This game was supposed to be a multiplayer co-op game, but somehow the original developer implemented only the solo mode.
https://boardgamegeek.com/thread/973901 ... ngs-on-bgg
Edit:
I played this game hundreds of times and reworked the implementation.RicardoRix wrote: ↑23 January 2021, 02:03 It might not be a great game, but it definitely has merit. It's mainly a 'luck mitigation' strategy which is very similar mechanic you find in a lot of games. It is not just simply throw the dice and win on a 6. The only rather stupid thing is that you should always fall back to a position where you get aid with a dice.
https://oakleafgames.wordpress.com/2014 ... itigation/
However, now I fully agree this is one of the worst games on BGA.
Players needs a good luck to win, as the enemies (Persians) clearly have the edge.
Then, the game is way too dependent on luck, and has almost nothing to mitigate the bad luck.
In this game, luck mitigation factors (support dice)... heavily rely on luck! (facepalm)
Besides, players have no one else to compare their luck but the game itself. This is a solo/co-op game.
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- ↳ The Void
- ↳ Metromania
- ↳ Guildes
- ↳ KQJ
- ↳ Phat
- ↳ Penny Press
- ↳ Mapmaker: The Gerrymandering Game
- ↳ Quantik
- ↳ Mammalath
- ↳ Con Sonar!
- ↳ Uncle Chestnut's Table Gype
- ↳ Twin Tin Bots
- ↳ ToeShamBo
- ↳ Biyi
- ↳ Nanga Parbat
- ↳ Diam's
- ↳ Coup
- ↳ The Boss
- ↳ Assyria
- ↳ Gear & Piston
- ↳ GORami
- ↳ Dragon Line
- ↳ Outlaws: Last Man Standing
- ↳ Tiki
- ↳ Gygès
- ↳ Khronos
- ↳ Outlaws: Last Man Standing
- ↳ 15 Days
- ↳ A Fistful of Gold
- ↳ AVES
- ↳ Alakablast
- ↳ Amazonas
- ↳ Aniversus
- ↳ Apocalypse au Zoo de Carson City
- ↳ Arctic
- ↳ Auntie Mildred's list of random tasks
- ↳ Bacon
- ↳ Bamboozle
- ↳ Battleships Pencil & Paper
- ↳ Bauer
- ↳ Belladone Bluff
- ↳ Bids
- ↳ Block Arena
- ↳ Blooms
- ↳ Blot
- ↳ Botanicus
- ↳ Cannonades
- ↳ Capybara'n'Capyabara
- ↳ Carcassonne
- ↳ Caïrn
- ↳ Cheez-Tricks
- ↳ Chemical Overload
- ↳ Circle Of Life: on the Savannah
- ↳ Coins
- ↳ Coloretto
- ↳ Cookie Addict!
- ↳ Cosmoctopus
- ↳ Crisps
- ↳ Cucumber
- ↳ Dance of Muses
- ↳ Detective Poker
- ↳ Dingo's Dreams
- ↳ Dobro
- ↳ Draft Cider
- ↳ Dragon Keeper, The Dungeon
- ↳ Durak
- ↳ Elawa
- ↳ Enemy Anemone
- ↳ Eriantys
- ↳ Expressions
- ↳ Festi’vibes
- ↳ Fibonachos
- ↳ Fight the Landlord
- ↳ Finity
- ↳ Five Three Five
- ↳ Five Tribes
- ↳ Flume
- ↳ For-Ex
- ↳ Four Gardens
- ↳ Garden Nation
- ↳ Get on Board: Paris & Roma
- ↳ Get the MacGuffin
- ↳ Giraffe Raffe
- ↳ Go_sandboxversion
- ↳ GoldnCrash
- ↳ Grove
- ↳ Grund
- ↳ Guile
- ↳ Hachihachi
- ↳ Hadron
- ↳ Hawaiian Hanafuda
- ↳ Heckin Hounds
- ↳ Herd
- ↳ Herooj
- ↳ Hypnosia
- ↳ Inside Job
- ↳ Isaac
- ↳ Karvi
- ↳ Khiva
- ↳ Khronos
- ↳ Kinapa
- ↳ Kmakici Family's greatest teatime
- ↳ Kraken Up
- ↳ Lewis & Clark
- ↳ Logger
- ↳ Lunar
- ↳ Maatatahay
- ↳ Masters of Renaissance: Lorenzo il Magnifico – The Card Game
- ↳ Mattock
- ↳ Meadow
- ↳ Mercado de Lisboa
- ↳ Mighty
- ↳ Minhwatu
- ↳ Minnesota Whist
- ↳ Mod Ten
- ↳ Monster Factory
- ↳ Mutant Crops
- ↳ My Great Game
- ↳ Mü
- ↳ Nap
- ↳ Narabi
- ↳ Nylon-ppong
- ↳ ONE
- ↳ Odicey
- ↳ Onda
- ↳ Open Season
- ↳ Park Life
- ↳ Penny Press
- ↳ Persona Non Grata
- ↳ Pescado Novo
- ↳ Piepmatz
- ↳ Pier 18
- ↳ Poker Dice
- ↳ Pook
- ↳ Puerto Rico
- ↳ Qu4to
- ↳ Quinque
- ↳ Quintus
- ↳ Race for the Galaxy
- ↳ Ratjack
- ↳ Redstone
- ↳ Reflections in the Looking Glass
- ↳ Resolve
- ↳ Roppyakken
- ↳ Safari Witness
- ↳ Sail
- ↳ Sasaki
- ↳ Scriptoria
- ↳ Seven Knights Bewitched
- ↳ Sheep Boom Bah
- ↳ Sobek 2 players
- ↳ Soluna
- ↳ Squadro
- ↳ Stonks
- ↳ Strawberry Sunset
- ↳ Tapas
- ↳ The Battle for Hill 218
- ↳ The Great American Fox Hunt
- ↳ The Great Split
- ↳ The Lady and the Tiger (Doors)
- ↳ The Last
- ↳ The Nine Domains
- ↳ The Yellow House
- ↳ Tholos
- ↳ Thrive
- ↳ Tien Len
- ↳ Tiny Farms
- ↳ Toepen
- ↳ TriATri
- ↳ Troggu
- ↳ Tuned
- ↳ Twin Palms
- ↳ Two-Ten-Jack
- ↳ Word Traveler
- ↳ Xxung
- ↳ Ynaros Fallin
- ↳ Yoxii
- ↳ Zookeepers
- ↳ Écarté