Make arena more competitive

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zaperok0
Posts: 24
Joined: 10 October 2023, 15:14

Make arena more competitive

Post by zaperok0 »

Ranked games are always interesting since there Is something that you can loose. But, what if we make it more interesting with a rule that says

"If you don't play at least 1 or 2 rank games In 1 week your Rank position goes down"

This would be so top players do not stay at the very top of the table for months and Since they do not play they don't loose rank.

What do you guys think? Also, maybe you can suggest more different rules :D so it gets more interesting.
Ceaseless
Posts: 405
Joined: 12 November 2022, 17:06

Re: Make arena more competitive

Post by Ceaseless »

Arena already has reductions at the end of each season, don't they? Should already cover that issue.
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Meeplelowda
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Joined: 14 March 2020, 10:31

Re: Make arena more competitive

Post by Meeplelowda »

Ceaseless wrote: 30 September 2024, 01:21 Arena already has reductions at the end of each season, don't they? Should already cover that issue.
It seems clear that the OP wants this to apply within a single season so that someone doesn't just sit on an early ranking and not accept any challengers to it. So the relegation that occurs at the end of the season does not cover that issue.

But this is not a new idea. Unfortunately try to search for topics discussing "arena" and "decay" has become really difficult because of the nearly 1,000 post long thread ELO System Updates.
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zaperok0
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Joined: 10 October 2023, 15:14

Re: Make arena more competitive

Post by zaperok0 »

Meeplelowda wrote: 30 September 2024, 02:26
Ceaseless wrote: 30 September 2024, 01:21 Arena already has reductions at the end of each season, don't they? Should already cover that issue.
It seems clear that the OP wants this to apply within a single season so that someone doesn't just sit on an early ranking and not accept any challengers to it. So the relegation that occurs at the end of the season does not cover that issue.

But this is not a new idea. Unfortunately try to search for topics discussing "arena" and "decay" has become really difficult because of the nearly 1,000 post long thread ELO System Updates.
So, despite being already thought . Is it possible to implement it? Or how has the trend gone? Because I can't find it and I think this idea is good dont you think so?
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RicardoRix
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Joined: 29 April 2012, 23:43

Re: Make arena more competitive

Post by RicardoRix »

If everyone gets a 'best' win streak at some point during the season, then players who are lucky to get their best win streak at the end of the season will fair the better. So comparatively, this idea makes it less competitive overall.

If you like this idea (although it's already pointed out that you do already get a decay at the end of the season). IMO ,the best idea voiced was for players to use their best (or maximum) arena rating gained during the season to compare at the end of the season. It does not penalise players on the top-spot from playing more games and the idea of 'parking' seems pointless which is the thing you're actually trying to solve.

For what it's worth, I think the a good idea is not to have such a drastic season decay where everyone goes back to zero - have just 1 league decay would do the job, and/or have promotion/demotion of 1 league each season, make it more like a league season in football. There is too much emphasis on who plays the MOST games, why do the elite players have to prove themselves each season for the first 20 games or so ?
You'd also get more winners per season - for people that are in bronze league, then will also celebrate the fact they won the bronze league that season and get promotion. Same for silver, gold, etc. More happy campers, and you give the dog a bone.
More players playing against other players of the same ability.
And whatever the current 'leagues' are meant to be in Arena, it's a system is not comparable to any league system I know. Very much a 1 person concoction.
Last edited by RicardoRix on 30 September 2024, 12:37, edited 1 time in total.
Ceaseless
Posts: 405
Joined: 12 November 2022, 17:06

Re: Make arena more competitive

Post by Ceaseless »

Meeplelowda wrote: 30 September 2024, 02:26
Ceaseless wrote: 30 September 2024, 01:21 Arena already has reductions at the end of each season, don't they? Should already cover that issue.
It seems clear that the OP wants this to apply within a single season so that someone doesn't just sit on an early ranking and not accept any challengers to it. So the relegation that occurs at the end of the season does not cover that issue.

But this is not a new idea. Unfortunately try to search for topics discussing "arena" and "decay" has become really difficult because of the nearly 1,000 post long thread ELO System Updates.
Then I'd say that's pointless. The Arena system's reset per season should cover any real reason to reset it. The player got their points for the season, if that's where they want to stop, I see no reason to try and force them to keep going. If other players want to push them, then they can just pass the player.
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Meeplelowda
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Re: Make arena more competitive

Post by Meeplelowda »

Ceaseless wrote: 30 September 2024, 12:23
Meeplelowda wrote: 30 September 2024, 02:26
Ceaseless wrote: 30 September 2024, 01:21 Arena already has reductions at the end of each season, don't they? Should already cover that issue.
It seems clear that the OP wants this to apply within a single season so that someone doesn't just sit on an early ranking and not accept any challengers to it. So the relegation that occurs at the end of the season does not cover that issue.

But this is not a new idea. Unfortunately try to search for topics discussing "arena" and "decay" has become really difficult because of the nearly 1,000 post long thread ELO System Updates.
Then I'd say that's pointless. The Arena system's reset per season should cover any real reason to reset it. The player got their points for the season, if that's where they want to stop, I see no reason to try and force them to keep going. If other players want to push them, then they can just pass the player.
I'm not arguing either side here, and the point of trying to find the other thread is so this doesn't get repeated all over again here. I guess I'll try harder, but "arena" is a stop word on BGA so you can't search for it even when limiting the search to topic titles. And searching Google with the site:domain limitation isn't turning up useful hits either. Brute force seems to be the only way.
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Fletcheese
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Joined: 21 March 2022, 03:16

Re: Make arena more competitive

Post by Fletcheese »

Rating decay has been discussed ad nauseum. There is nothing new to add to the subject. Pros and cons are well-known and which side you land on is totally subjective. Here's a good thread discussing it: viewtopic.php?t=18601

But you can find loads of other discussions by simply googling around about rating/elo decay.
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PaulB-UK
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Joined: 07 October 2022, 13:29

Re: Make arena more competitive

Post by PaulB-UK »

I think that adding a rating delay to arena would give an advantage to people who mostly play real time, and have plenty of time towards the end of the season - they'll be more able to "time" their run and stop playing at a peak score that won't be subject to delay.

For games like Wingspan, Arena is pretty much a push your luck meta game. You need to go on a win streak to hit a good score, the best players are more likely to do that, but no guarantees - and at a certain point each game played will lose you arena points, from a long term perspective, so it makes no sense to play.

As an example, SpaOwner has been playing arena games recently, and picking up 3 points for a win and losing 35 for a loss. Their long term win rate is 81%, which gives an expected result of around -3.5 points per game. The only reason they are playing is to try to string together a win streak that elevates them in the rankings.
tonymok977
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Joined: 28 January 2024, 22:51

Re: Make arena more competitive

Post by tonymok977 »

I went through the same situation, it would be emotional draining when you played 10games for 30 elo then lose 30 elo back after some bad luck.
This was indeed why people stopped playing after they think the higher rating is hard to reach.
But in terms of rating decay, that would encourage people to start at the end of season as well

in my opinion, if you really want a fair rating, you can plot the rating in the graph, and take the average rating against game(this can be unfair too because you can hit some very low rating players early on and have a slow start)
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