Hi all,
this is my first post on bga
hope I'm getting the format right!
Orion Duel is such an interesting game, but I can't find much discussion about it so I'd be curious to hear peoples ideas/questions/musings on strategy, if anyone is interested in sharing
a couple of thoughts to maybe get things started:
Even though Orion Duel is so unique, sometimes it reminds me of Go (although I haven't played Go much and my understanding is of it is very superficial).
Some similarities:
- The way you force the opponents hand sometimes. And being aware of how your opponent might be able to force your hand.
- "projecting" power through how central your position is.
- stronger or weaker connections based on how many moves it would take to prevent a possible link between pieces of the same color.
- the importance of giving up early enough on an unwinable area of the board in order to focus on another.
Something I don't quite understand is strategy for placing galaxies and black holes. Is there any? I can't figure out a way to place them advantageously, but in another discussion people seem to imply that placing them would reduce potential first-player advantage (if that even exists) - compared to random placement.
What do you all think? What are some things you noticed/came up with, regarding strategy? Looking forward to an interesting exchange
this is my first post on bga
hope I'm getting the format right!
Orion Duel is such an interesting game, but I can't find much discussion about it so I'd be curious to hear peoples ideas/questions/musings on strategy, if anyone is interested in sharing
a couple of thoughts to maybe get things started:
Even though Orion Duel is so unique, sometimes it reminds me of Go (although I haven't played Go much and my understanding is of it is very superficial).
Some similarities:
- The way you force the opponents hand sometimes. And being aware of how your opponent might be able to force your hand.
- "projecting" power through how central your position is.
- stronger or weaker connections based on how many moves it would take to prevent a possible link between pieces of the same color.
- the importance of giving up early enough on an unwinable area of the board in order to focus on another.
Something I don't quite understand is strategy for placing galaxies and black holes. Is there any? I can't figure out a way to place them advantageously, but in another discussion people seem to imply that placing them would reduce potential first-player advantage (if that even exists) - compared to random placement.
What do you all think? What are some things you noticed/came up with, regarding strategy? Looking forward to an interesting exchange