Clone live game to studio for testing

Game development with Board Game Arena Studio
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apollo1001
Posts: 191
Joined: 21 July 2015, 10:41

Clone live game to studio for testing

Post by apollo1001 »

Hi All

I was just checking in to see how many bug fixes were needed on Keyflower, and was wondering if there is a way to copy/clone a live game across to the studio for testing/debugging. (e.g. I'd quite like to interrogate the database on table 28454304 to see how the winter tiles are currently assigned, and thus why they might not be displaying). I guess this may not be possible as the player id's themselves wouldn't be set up, but I'd welcome any thoughts.. It would be a nice feature if the studio is likely to remain in its current form for a while longer.

Thanks in advance.
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Victoria_La
Posts: 620
Joined: 28 December 2015, 20:55

Re: Clone live game to studio for testing

Post by Victoria_La »

Just to clarify, are you keyflower developer?
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apollo1001
Posts: 191
Joined: 21 July 2015, 10:41

Re: Clone live game to studio for testing

Post by apollo1001 »

Yep.
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Victoria_La
Posts: 620
Joined: 28 December 2015, 20:55

Re: Clone live game to studio for testing

Post by Victoria_La »

Admins really have to answer that because only they have power and permissions to access database of real games, you can access production logs though if it helps...
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Een
Posts: 3854
Joined: 16 June 2010, 19:52

Re: Clone live game to studio for testing

Post by Een »

I agree that it would be a nice feature. Not available yet, though :)
If you need it to understand a bug, I can run a request on that table in production, or export the content of a table if that's more convenient.
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apollo1001
Posts: 191
Joined: 21 July 2015, 10:41

Re: Clone live game to studio for testing

Post by apollo1001 »

Thanks Een. I'll bear that in mind for future issues, although this particular one is now sorted via talking to the player directly. :)
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