Hi ferion (if you are still around
),
Thanks for your suggestion!
Hum, frankly, I would say less of 10% :/
The thing is I commit myself into a long process to develop the original game I am not really willing to dive back into that. The next logical move would be to develop Echoes, which is a wonderful expansion (the most worthy I think), but there is so much to do:
-Introduce new basic mechanisms: bonus icon, forecasting, echoes effects...
-Code the brand new 110 cards (inclunding the 5 new special achievements). Their effects seem to be more complicated in average than the those of the base game.
-Update the graphics of the game. The Asmadi graphics used in BGA are already out-to-date
even for the base game. The icon layout changed. The frame for dogma effects changed: there is now an additional frame I'd must deal with when writing over the card for translation. This is a tricky-boring job really because it does not add any functionality to the game itself.
If there is any motivating dev around, I would be delighted to explain my code though, so that it can continue the project!
For the moment I prefer to involve more time into developping another game for BGA (a classic card game), that is quite refreshing
Thanks!
Tcheby