Blooms

Board Game Arena Official announcements
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Een
Posts: 3854
Joined: 16 June 2010, 19:52

Blooms

Post by Een »

Image

We are happy today to release a great game for abstracts lovers! Blooms, a self-published game from Nick Bentley, is now available on Board Game Arena.

Play it now!

In Blooms, you'll try to capture the stones of your opponent. The first player to capture more than a certain amount (depending on the board size and/or desired duration of play) will claim the victory.

Blooms has a short, elegant and straightforward set of rules:
  • ~ Each player owns two stone colors.
  • ~ A "bloom" is a group of connected stones of the same color.
  • ~ The first player sets a first stone anywhere on the board, then players alternate turns.
  • ~ On a turn, the player must set a stone on a free space, then may place a stone of the other color he/she owns or pass.
  • ~ At the end of a player turn, if an opponent's bloom is fenced (cannot extend in any direction) then it is captured.
That's all, you know the rules! Easy? Yes but... behind these deceptively simple rules you'll find a lot of depth. Everyone can learn the game and start to play really quickly, but each turns allows for a huge number of possible moves that will quite certainly get your brain to switch gears! The feeling of this game is a little like Go with colors. We advise you to try it first with the smallest board to get a grasp of it before moving on to a bigger challenge!

We would like to thank the designer Nick Bently (El Poopo) for proposing his game for an online version here on BGA, and the developer Adam Novotny (A-dam) who implemented it as his third game adaptation using BGA Studio.

If you love this game and its "Zen Garden" aesthetics, you might be interested in a boxed version. The designer is actually thinking of setting up a Kickstarter campaign to produce one, so if you want to show your interest and be notified when this happens, you can sign up here for news!

Enjoy!
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RicardoRix
Posts: 2109
Joined: 29 April 2012, 23:43

Re: Blooms

Post by RicardoRix »

1st game, quite liked it ;)

But the table options are not being displayed properly. It does not suggest how much 'X' has been set to.
This is when the table is in the open for play list.

This somehow also stretches to the tournament creation page, where it's asking for 3 different values of X.
https://en.boardgamearena.com/#!tournament?id=27027
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Een
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Joined: 16 June 2010, 19:52

Re: Blooms

Post by Een »

RicardoRix wrote: But the table options are not being displayed properly. It does not suggest how much 'X' has been set to.
This is when the table is in the open for play list.
This should be fixed now, thanks for reporting it!
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RicardoRix
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Joined: 29 April 2012, 23:43

Re: Blooms

Post by RicardoRix »

The tournament settings have 3 lots of X settings.
https://en.boardgamearena.com/#!tournament?id=27027

And on the how to play page, the 'SEE THE GAME IN ACTION' looks very strange...:S
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Een
Posts: 3854
Joined: 16 June 2010, 19:52

Re: Blooms

Post by Een »

RicardoRix wrote:The tournament settings have 3 lots of X settings.
https://en.boardgamearena.com/#!tournament?id=27027
Yes, when setting up a tournament all options are visible. Not ideal, but that's how it is for now...
RicardoRix wrote: And on the how to play page, the 'SEE THE GAME IN ACTION' looks very strange...:S
Indeed that's a hotseat game. We'll fix the selection of the game displayed in this section so that it doesn't pick a hotseat game anymore. Thanks for reporting this.
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beccers
Posts: 6
Joined: 14 September 2011, 07:34

Re: Blooms

Post by beccers »

What specifically triggers game end for each board size?
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RicardoRix
Posts: 2109
Joined: 29 April 2012, 23:43

Re: Blooms

Post by RicardoRix »

beccers wrote:What specifically triggers game end for each board size?
The 'X' value, when a player reaches that score at the end of their turn.
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Otithes
Posts: 85
Joined: 31 May 2016, 19:18

Re: Blooms

Post by Otithes »

Fun little game, thank you! I agree that it would be nice to have the X value displayed during the game.
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El Poopo
Posts: 16
Joined: 22 June 2011, 21:59

Re: Blooms

Post by El Poopo »

Blooms' designer here. We'll include the X value sometime this week. Apologies for oversight!
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SinE12
Posts: 1
Joined: 06 May 2018, 11:26

Re: Blooms

Post by SinE12 »

세상에 이건 진짜 갓겜이다..
바둑과 비슷하면서도 오묘히 다르고
단순히 상대방 말을 잡아먹는것이 아닌 살을주고 뼈를
깎는 전략, 미끼전략, 하나를 둘것인가 두개를 둘것인가하는 전략 그 무궁무진한 깊이에 또 한번 반하게 됩니다!! 꼭 오프라인으로도 나왔으면 좋겠네요!!
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