This is something I have noticed for a long time: the timers for debate and Hunter kills are too short.
(1) Add an option for 2, 3, 4, and 5 minutes in game settings. (3:30 is not that much better.)
(2) Add an "extend time" button. If a majority of players agree to extend the time, an extra minute is added to the day clock, limit two per day.
(3) Make it so the timer has to be manually enforced: a player has to specifically click "advance to voting" after the time runs out to make it happen. This can be used to find werewolves too...
- Hunter kills only give 30 seconds. Usually the hunters are not expecting to die, and suddenly they have to kill someone quickly. I usually try to get some discussion going (so they do not, for example, kill the Fortune Teller) but it never works. It would also be nice to know if hunters are allowed to abstain (last time I played hunter was LONG AGO).
- Debate is only three minutes. Although it can be annoyingly long the first day, when everyone wants to abstain and one person fails to click "ready", three minutes is not enough time to have any actual discussion (say, if the Fortune Teller dies and all the village has left is discussion).
(1) Add an option for 2, 3, 4, and 5 minutes in game settings. (3:30 is not that much better.)
(2) Add an "extend time" button. If a majority of players agree to extend the time, an extra minute is added to the day clock, limit two per day.
(3) Make it so the timer has to be manually enforced: a player has to specifically click "advance to voting" after the time runs out to make it happen. This can be used to find werewolves too...