Jest Phulin wrote: ↑22 May 2020, 22:36
If I am expected to beat you 90% of the time, and I don't beat you (you actually tie me), doesn't that mean you are playing better than me for that game? If the league champions play to a draw against a team in the relegation zone, the analysis will be about how well the lower team did or how poorly the champions did. It will be a much different conversation than if two closely ranked teams played to a draw.
In a 1v1 game, ties should reward the weaker player.
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And, now the thread hijack by other players talking about a more than 2 player game where someone leaves, and the results are calculated as if everyone except the leaving player tied. That has been discussed before, and I think the latest consensus is "Yes, it isn't quite fair, but it is rare enough and fixing it would take away from higher priority projects, so it isn't going to be addressed any time soon"
I don't like the word "expected". Even if a +500 points player ties with a +350 points (which is a lot) player, the second person benefits from it. It shouldn't be that way. Every game should be equal - favorite or not.
In regards to your league comparison, it doesn't work that way. Every player doesn't play 34-38 games, and then a winner is being crowned.
The thing here is, that there isn't a time limit. A game could potentially go on for 5 hours. So, you both agree on, that there isn't gonna be a winner. And even if a tie happens in football, both of the teams gets 1 point. Otherwise you might as well say, that the weaker team won 1-1! - which is ridiculous.
In regards to games with more than 2 people, that is a completely different discussion.