I'm currently playing in two games of Concept and can't figure out some aspects of how to play.
There don't seem to be teams of clue givers, like in the physical game, is that correct?
Also, what is the difference between 'give up' and 'make me inactive'? Why would you want to be inactive?
Why are not all players' clocks are always on? At Table #118977552 at the moment, for example, three out of four players, including the clue giver, have their clocks revolving because it's 'their turn', but one person does not have a turn, it seems. They have not given up (as that is indicated for all to see if someone gives up).
Since guessing is simultaneous and everyone can guess all the time, there's no telling whether any players aren't guessing because they don't have an idea or because they aren't playing, so how should the clue giver decide when to give up?
Lastly, when you're guessing, you can see the chosen clues nicely displayed all together and sorted, but if you are the clue giver, they only appear along the side, so you can't see what your clues look like to the guessers - it would be nice if the clues appeared the same way to the clue giver as they do to the guessers.
Sorry, lots of questions in one post, but too small ones to warrant individual posts each, I thought.
There don't seem to be teams of clue givers, like in the physical game, is that correct?
Also, what is the difference between 'give up' and 'make me inactive'? Why would you want to be inactive?
Why are not all players' clocks are always on? At Table #118977552 at the moment, for example, three out of four players, including the clue giver, have their clocks revolving because it's 'their turn', but one person does not have a turn, it seems. They have not given up (as that is indicated for all to see if someone gives up).
Since guessing is simultaneous and everyone can guess all the time, there's no telling whether any players aren't guessing because they don't have an idea or because they aren't playing, so how should the clue giver decide when to give up?
Lastly, when you're guessing, you can see the chosen clues nicely displayed all together and sorted, but if you are the clue giver, they only appear along the side, so you can't see what your clues look like to the guessers - it would be nice if the clues appeared the same way to the clue giver as they do to the guessers.
Sorry, lots of questions in one post, but too small ones to warrant individual posts each, I thought.