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Strategy Guide for Incan Gold
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- Daggerheart
- Posts: 101
- Joined: 14 January 2017, 01:18
Strategy Guide for Incan Gold
Last edited by Daggerheart on 17 August 2020, 13:45, edited 1 time in total.
Re: Strategy Guide for Incan Gold
Nice!!!!
Just one thing, as mentioned before there are several variants of the deck, the Euro version ( aka Diamant), the USA version, the Asian version and the Australian version, some have a 17 gems cards etc... the maths vary slightly but may worth to mention it in you guide.
As game developer of this game at BGA I choosed to create a "balanced mix" of all the variants for the online version so I guess this is a 5th variant.
Just one thing, as mentioned before there are several variants of the deck, the Euro version ( aka Diamant), the USA version, the Asian version and the Australian version, some have a 17 gems cards etc... the maths vary slightly but may worth to mention it in you guide.
As game developer of this game at BGA I choosed to create a "balanced mix" of all the variants for the online version so I guess this is a 5th variant.
Cheers...
Morgalad
Developer of: Incan Gold , Takara Island , Taluva and Veggie Garden
Morgalad
Developer of: Incan Gold , Takara Island , Taluva and Veggie Garden
- Daggerheart
- Posts: 101
- Joined: 14 January 2017, 01:18
Re: Strategy Guide for Incan Gold
So what is the balance between hazard and "gemcards" (non gold item) in the version used at BGA? How many gemcards? and 3 of each Hazard yes?Morgalad wrote:Nice!!!!
Just one thing, as mentioned before there are several variants of the deck, the Euro version ( aka Diamant), the USA version, the Asian version and the Australian version, some have a 17 gems cards etc... the maths vary slightly but may worth to mention it in you guide.
As game developer of this game at BGA I choosed to create a "balanced mix" of all the variants for the online version so I guess this is a 5th variant.
Re: Strategy Guide for Incan Gold
in the online version the deck is this:
$GemcardValues = array( 1, 2, 3, 4, 5, 7, 9,11,13,14,15);
$GemCardAmount = array( 1, 1, 1, 1, 2, 2, 1, 2, 1, 1, 1);
(1 card of 1 gem value, 1 card of 2 gems value, ... , 2 cards of 5 gems value... etc)
Hazzard cards 15 cards of 5 types, 3 of each type
Golden Artifacts 5 cards : 1 of each type
The deck in round 1 only has 1 artifact, and 1 artifact is added on each round.
(another thing to calculate is that drawn artifacts are not shufled back in the deck... they are picked by the explorers or lost in the temple)
$GemcardValues = array( 1, 2, 3, 4, 5, 7, 9,11,13,14,15);
$GemCardAmount = array( 1, 1, 1, 1, 2, 2, 1, 2, 1, 1, 1);
(1 card of 1 gem value, 1 card of 2 gems value, ... , 2 cards of 5 gems value... etc)
Hazzard cards 15 cards of 5 types, 3 of each type
Golden Artifacts 5 cards : 1 of each type
The deck in round 1 only has 1 artifact, and 1 artifact is added on each round.
(another thing to calculate is that drawn artifacts are not shufled back in the deck... they are picked by the explorers or lost in the temple)
Cheers...
Morgalad
Developer of: Incan Gold , Takara Island , Taluva and Veggie Garden
Morgalad
Developer of: Incan Gold , Takara Island , Taluva and Veggie Garden
Re: Strategy Guide for Incan Gold
I just had a game where we had 4 of the same hazard in a set of 5 cards.
End of round: 2 walls
Next round: wall, gem, wall.
This wouldn;t happen in a real game, so how is the bga version coded?
End of round: 2 walls
Next round: wall, gem, wall.
This wouldn;t happen in a real game, so how is the bga version coded?
- dschingis27
- Posts: 549
- Joined: 27 June 2015, 18:30
Re: Strategy Guide for Incan Gold
Why do you think that this wouldn't happen in a real game? Initially, there are 3 wall cards in the deck and only one gets discarded between "End of round" and "Next round" in your example. Ergo 2 wall cards left in the deck.
Re: Strategy Guide for Incan Gold
Oh ok, I thought that all quest cards get placed in a secondary pile until the quest cards run out and you reshuffle them.dschingis27 wrote: ↑12 November 2020, 23:00 there are 3 wall cards in the deck and only one gets discarded between "End of round" and "Next round"