Wondering if there can be some of the non-decisions taken out of the game by adding some logic.
Had one game where a hand contained 5 maki rolls all of which were 2s.
Waiting for a player to decide which of those exactly the same cards they want just slows the game down (in a turn based mode).
Is there a way to implement a logic that says "if the hand only contains same cards and the player doesn't have chopsticks, just give the player the first card?"
Had one game where a hand contained 5 maki rolls all of which were 2s.
Waiting for a player to decide which of those exactly the same cards they want just slows the game down (in a turn based mode).
Is there a way to implement a logic that says "if the hand only contains same cards and the player doesn't have chopsticks, just give the player the first card?"