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Re: Code Sharing

Posted: 14 April 2017, 10:09
by Een
Andy_K wrote:Alright, so if I put the new classes inside the existing files that would be okay?
Yes, that should work :)
(to avoid potential naming conflicts, it would still probably be best to prefix the name of the class with the name of the game)

Re: Code Sharing

Posted: 23 April 2017, 21:00
by Victoria_La
Andy_K wrote:Alright, so if I put the new classes inside the existing files that would be okay?
Yes. I am going to create some shared classes in sharedcode project and to use them people would have to copy them in.

For admins - I am not sure what is the big deal to add them to version control since 5K of lines source files are not very nice to work with,
this goes against all modern software developer concepts.