Re: For Sale
Posted: 25 September 2019, 19:32
Thanks. I was going with the on-line version I saw.snoozefest wrote: ↑25 September 2019, 10:30 Different versions of the published game rounded in different directions.
Thanks. I was going with the on-line version I saw.snoozefest wrote: ↑25 September 2019, 10:30 Different versions of the published game rounded in different directions.
We always play money open. It makes for a much much much better game. You can make a sound bid rather than a guess. It's turns a time passer into a great game.brodels wrote: ↑29 September 2019, 01:55 Please do NOT implement an option for money to be tracked. Money being hidden is a HUGE part of the game, otherwise you can easily manipulate auctions. This is intended to be a hidden info game, and should remain that way. If you've ever played it before, you'll easily understand.
Money is not actually hidden, since all information about money assignment was shared to all players, in public. What you indeed might be trying to say (as WetRock pointed out) is "having a great memory is a HUGE part of the game", which as implemented of course is true.
Again, money already *can* already be tracked, it's just annoying to do so. All we're asking is to improve that! Couldn't you just play on tables where options are configured to your liking? If the majority of players feels like enabling this hypothetical new option, why would that be a bad thing? Have you, personally, tried playing For Sale without "hiding" public information?Please do NOT implement an option for money to be tracked.
This game is entirely about manipulating auctions. That's the game. Entirely.brodels wrote: ↑29 September 2019, 01:55 Please do NOT implement an option for money to be tracked. Money being hidden is a HUGE part of the game, otherwise you can easily manipulate auctions. This is intended to be a hidden info game, and should remain that way. If you've ever played it before, you'll easily understand.