Thanks for the great guide. I agree with your strategy, and surprisingly it's for the most part how I play (I've probably played <20 games in total).
For what it's worth, I do however prefer 4-5 players, as three feels mostly like a set play.
I think that with more players, you have to be more adaptive and conscious of resource availability - this makes for a more varied (and consequently exciting) experience that I feel is more in the spirit of the game's design. I acknowledge that this reduces control and the ability to impact non-neighbouring players, which can mean that your score is at the mercy of other players' (good or bad) decisions, but I think that's the game. You have to try and prevent this, but if sometimes you can't, so be it (play again) - at least it's thematic.
Thanks again for the guide.
For what it's worth, I do however prefer 4-5 players, as three feels mostly like a set play.
I think that with more players, you have to be more adaptive and conscious of resource availability - this makes for a more varied (and consequently exciting) experience that I feel is more in the spirit of the game's design. I acknowledge that this reduces control and the ability to impact non-neighbouring players, which can mean that your score is at the mercy of other players' (good or bad) decisions, but I think that's the game. You have to try and prevent this, but if sometimes you can't, so be it (play again) - at least it's thematic.
Thanks again for the guide.