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Re: SANTORINI: Build it in style!

Posted: 26 August 2020, 21:54
by LeonardQuirm
Lovely game and how nice to have such a fancy visual depiction of the real components! Great work to all the team who put this together.

Out of interest, how come there are some revised powers from the original game? Are these official errata/balance suggestions, or applied here for some other reason?

Re: SANTORINI: Build it in style!

Posted: 26 August 2020, 22:21
by gretirse
lussqueittt08 wrote: 26 August 2020, 21:23 Hi guys, I love this game! I have learnt how to play here! ;)
Just wanted to maybe report a bug? (I am not sure if it is a bug because I have never played in 1.0). When the first player chooses a god, the second player can "steal" that god from them. I just thought... that's definitely not fair? Thats all =)
Hi, the official way to report a bug on BGA is here: https://boardgamearena.com/bugs?game=1196

The process implemented in the game is the following. The first player does not choose their god, but which god plays first, as the instruction displayed indicates. Then the second player chooses their god, knowing which god will start the game. This method was supported by the following post to obtain a more balanced setup: http://boardgamegeek.com/thread/2140805 ... rst-player.
LeonardQuirm wrote: 26 August 2020, 21:54 Lovely game and how nice to have such a fancy visual depiction of the real components! Great work to all the team who put this together.

Out of interest, how come there are some revised powers from the original game? Are these official errata/balance suggestions, or applied here for some other reason?
Some powers have been officially revised from the original game by the designers for balance issues. The updated rules can be found on the official mobile app or the discord server at the moment AFAIK.

The wiki written by the developpers clarifies many such questions: http://en.doc.boardgamearena.com/Gamehelpsantorini

Re: SANTORINI: Build it in style!

Posted: 27 August 2020, 02:50
by MagusMandrook
That's cool

Re: SANTORINI: Build it in style!

Posted: 27 August 2020, 06:56
by haoleboy
Fantastic port. Love the 3D! And it's easy to teach new people. Reminds me of playing chess end games as a kid. Thank you!

Re: SANTORINI: Build it in style!

Posted: 27 August 2020, 13:29
by GryphonRoyale
Small thing, you can go lower to any level :D

"A Worker may move up a maximum of one level higher, move down any number of levels lower " (this is from the rules)

Re: SANTORINI: Build it in style!

Posted: 27 August 2020, 14:31
by DrClick
GryphonRoyale wrote: 27 August 2020, 13:29 Small thing, you can go lower to any level :D

"A Worker may move up a maximum of one level higher, move down any number of levels lower " (this is from the rules)
I've never used it that way, but glad to know ;)

Re: SANTORINI: Build it in style!

Posted: 27 August 2020, 15:51
by ozcygt
Thanks!

Great to see this game here and great to see the 3D implementation. My only complaint is that when I drag around the 3D render, it moves very sluggishly (at a very low framerate) but for a browser-based complex 3D object render that's more than understandable.

Re: SANTORINI: Build it in style!

Posted: 27 August 2020, 17:12
by Shobu
A worthy addition to BGA!
Thanks for another abstract gem

Re: SANTORINI: Build it in style!

Posted: 27 August 2020, 20:33
by axedre
Yaaaaay! Awesome, thanks guys!

Re: SANTORINI: Build it in style!

Posted: 28 August 2020, 15:52
by aliendad
Fun 3D implementation of a very clever short game!