About players who refuse to play turn based game near the end of the season (in order not losing them), we could:
_ stop new turn based X days before the end of Arena.
_ finish these games at the end of Arena + gives victory based on remaining time to play or total time taken to think since the beginning of the game (to punish the player who stopped playing).
_ stop new turn based X days before the end of Arena.
_ finish these games at the end of Arena + gives victory based on remaining time to play or total time taken to think since the beginning of the game (to punish the player who stopped playing).