Hello,
As a big player who loves The Crew, I do not care at all about the current ELO System. WIth one or two rounds, we can easily identify if someone is new or not. And it doesn't even
The issue about having "loss point" would be that noone would want to play with new players, as they would lose points. And for a cooperative games, I do not want that.
When I see a game with 3 people under 5 points, I still want to play with them, explain some tricks, and so on, so they have a good experience of the game, etc. and may want to play again later! With the elo, noone would even try to play with new players, and as explained in other post, if it forces external communication just to get elo, it would ruin all the purpose of the game, so no thanks.
We must not forget that new players must be helped so they can enjoy the games, to get a good experience, and maybe play again later
So please,
for cooperative games, do not put a way to lose points at all! We need to accept new players as they are so they enjoy the game, and play again later! No need of tryharding everything!
In my opinion, the only good thing that could be done would be :
- if you win 0 to 3 missions => +0 (no more farming from people who just do one mission, then leave...)
- if you complete 4 to 15 missions in one session => +1
- if you complete 16 to 27 missions in one session => +2
- if you complete 29 to 35 missions in one session => +3
- if you complete 37 to 43 missions in one session=> +4
- if you complete 44 to 49 missions in one session => +5
- if you complete all 50 missions in one session => +6
- One extra point for some missions (and if you complete also at least 4 other missions, to avoid farms of these missions specifically) : 17 ,26, 34, 41, 50 (let's say some "checkpoints" for "hard missions" - but we must keep this list "small")
Pros :
- people who wants to make short game, or discovering the game, or other, would still get some points and will not be frustrated
- people would still accept to play with new players
- it doesn't force people to start from the beginning, some people really enjoy playing from 40 to 50 (= +3 points)
- distress & losing are accepted
- we are not getting 500 ELO points in one day...
Cons :
- the only bad thing would be if someone leave before completing a "checkpoint"... some people could get frustrated, but from all the people I play with, noone would care. We're not playing here for points, but for fun!
And just one last thing: for this game, if you want to rework Elo, please listen to people with a current High Elo (like PurpleSunday / LaViajera etc.) and not people with "30 current ELO that just wants it to get higher faster"

Right know, the "Apprentice/Medium/Good/Master players" ranking is fine. We still need to give more points for "long runs", and that's all!
