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Re: Mü in alpha

Posted: 12 June 2022, 17:58
by dudi2
New version depolyed.

Improvements:
- Implemented an user preference option to be able to reduce space needed by the help card
- Show hand number in tournament mode
- Small improvements of turn-based-appointment scheduler (but still only possible to update your availability if it is your turn)

Like many card games Mü is best played at real-time-tables. To make appointments easier you can join the 'Mue real-time appointments' group here: https://boardgamearena.com/group?id=10940796
For turn-based we introduce a new idea to try to get all player to the table at the same time (when auction phase ended) to play their cards down in 5-10 minutes before going back to turn-based to determine chief and vice for the next hand.

Enjoy!

Re: Mü in alpha

Posted: 28 June 2022, 21:57
by dudi2
New version deployed.

Improvements:
- small improvements of turn-based-appointment scheduler:
-- input field moved to player board
-- update of availability is possible at any time

Enjoy!

Big thank you to SwHawk for your hint about checkPossibleAction. :D

Re: Mü in alpha

Posted: 14 July 2022, 21:01
by Plerumque
Would love to be added to the alpha, thank you!

Re: Mü in alpha

Posted: 31 October 2022, 19:57
by dudi2
New version deployed.

Improvements:
- change the phrasing from Chief's bid to Current highest bid or Eclateer's bid until bidding phase is over
- add tooltip to Chief's bid and Chief's team target
- add overlay on help card to indicate current team target / current bonus (including user preference to switch off this behaviour)

Enjoy!

Re: Mü in alpha

Posted: 02 February 2023, 13:55
by trawlerman
Hello! Can I be added to the Alpha group for Mü? Thank you.

Re: Mü in alpha

Posted: 22 May 2023, 21:39
by dudi2

Re: Mü in alpha

Posted: 10 July 2023, 21:06
by Killer Orca
Since Mu is in beta can we still make suggestions? I think an option to automatically play a card of the lead suit if you have only one matching card would be good.

Re: Mü in alpha

Posted: 11 July 2023, 06:46
by ufm
That's generally not a good idea in trick-taking games as it reveals critical information regarding player hands.