Jellby wrote: ↑15 June 2022, 20:32
Has the option to watch a sample game disappeared? There's the small video screen where you can "preview" it, but there's no way to watch it full screen (and as replay, not as a video).
If you're talking about the "watch a game in progress" where you can choose from any current tables to look at, clicking the blue
game in progress text pulls up the list of tables as it did before...
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My feedback as a desktop user:
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I think the new layout is pretty interesting but the thing that gets me most is the white background (starting under the header) with the
very very pale gray of each module. If it were like, a white line running behind the "Learn/Play" buttons and publisher? logo, and then some other color or pattern instead of white in the background behind the gray modules, it'd feel more there.....even a BGA gradient border or something, anything to separate the backgrounds...
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About the order and layout of where each module is, if I'm understanding the announcement correctly, they'll be optimized in the future, meaning that they'll change depending on our familiarity or how we play with each game? Whatever the case, for the time being, image and videos being on the opposite side of the screen (in essentiality not stacked together) bothers me... I think it'd bother me later too even if they were to move about based off how much/how exactly I play a game—having them move together would help get the "media" section over with when scrolling :')
(Probably same deal with the "Rules summary" and "Game rules" areas)
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In regards to the big "Learn" button, the followup pop-up screen seems a bit, I dunno, pointless. The jump to tutorial is cool but "Just browse the rules" just scrolls you down to the "Game rules" module and it's a bit like, if the "Game rules" module is
right there up top like it
should be for anyone new to the game, etc, then what's the point of scrolling to it? You see it first thing if you go down a little bit anyways. If it were, to say, instead open the "Rules summary" module or something, that seems like it'd make sense, as as far as I can see it's not the first thing you see and you have to click it to see the whole thing anyways.
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A bit niche but for whatever reason, "Achievements" doesn't show up on coop games like Hanabi or Bandido for me, even though we get achievements for ELO reached and matches won, etc like any other game. Dunno if this is broken because it's been tied to the ranking and arena history modules or what.
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TBH, the preview window for the sample game in progress and other tabs is kinda easy to miss, although it's not terrible I'd say. Definitely easier to see a sampling of game progress than the previous pages (scroll scroll). There could be better implementation or changes based off what others have said but if you were to keep it at least put the "watch a game in progress" hyperlink as part of the bottom border instead of an overlay? Or at the very least making the color of the hyperlink for that different because a lot of people seem to be missing it with the dark blue on the black overlay.
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All that said, I like the biiiiig title-contrast-standing-out thing going on, the lineup of tags, and how information is more compressed than before (with what feels like larger font size?) DEFINITELY appreciate the new ranking module look with the next buttons instead of endless "see more" scrolling (although achievements seems to be a continuous list instead, or still?). Sometimes mid-game (training or rated or arena, any really) I feel like checking what my rank was, and then spend like 2 minutes scrolling and then have to scroll all the way back after being reminded it's my turn and rush my moves. Also, not that I'd probably ever use it, but the subtle Add buttons seem nice for those who'd use them.