I don't fear that players don't buy games, because they can play it online.
There wil be such players, but also there will be players who will buy them, because they know them from online play.
It's not the money (a game designer gets maybe about 0,50 Cent for a 20,- Euro game, more or less - there are big differences).
I already wrote that this is not the point, just brought an example that the FAQ is not right.
The main point is: it's the game designers decision, not self-service.
If the game designer is not asked before he must accept that everybody takes his game,
for example nazis could make a facist version and use it without permission.
Then it's the game designers job to let the webmasters remove it, if he got knowledge of a violation
(and to accept all violations he does not know).
And every webmaster can demand a proof from the gamemaster of a registered letter.
Otherwise he could smile: Id din't knew that's forbidden, even he got many emails to stop violations.
And it's not easy to sent a registered letter to just a nickname.
So sites without imprint with realnames are not serious.
And if there are 20 webmasters fooling the game designer he has no time to make new games.
For this reason big companies send lawyers out to do the job, without asking for details.
If I would accept the rule written in the FAQ I must think even more than now,
about how to get money for the time of searching violations and fighting against.
I had to take big money as license fee, just prevent for loosing time and money.
Today I lost a whole day to clear the situation. Nobody will pay me this time.
Moreover I lost concentration for inventing games. I wanted to search for a game theme today and couldn't do it.
Beside this the webmaster cannot know, if I am in negotations for selling online rights.
It may lead into conflicts when exclusive rights are violated by a third person.
So there will be no discussion about license with a webmaster, who has such copyright-FAQ and no imprint.
If this is changed, he can ask again, but not before a year is gone.
I don't want to think about, to discuss what should be selfunderstanding.
It's not the only legal trouble I have during the last years referring copyrights.
And from fan-projects I expect that they support copyright idea of games instead of attacking or ignoring.
There wil be such players, but also there will be players who will buy them, because they know them from online play.
It's not the money (a game designer gets maybe about 0,50 Cent for a 20,- Euro game, more or less - there are big differences).
I already wrote that this is not the point, just brought an example that the FAQ is not right.
The main point is: it's the game designers decision, not self-service.
If the game designer is not asked before he must accept that everybody takes his game,
for example nazis could make a facist version and use it without permission.
Then it's the game designers job to let the webmasters remove it, if he got knowledge of a violation
(and to accept all violations he does not know).
And every webmaster can demand a proof from the gamemaster of a registered letter.
Otherwise he could smile: Id din't knew that's forbidden, even he got many emails to stop violations.
And it's not easy to sent a registered letter to just a nickname.
So sites without imprint with realnames are not serious.
And if there are 20 webmasters fooling the game designer he has no time to make new games.
For this reason big companies send lawyers out to do the job, without asking for details.
If I would accept the rule written in the FAQ I must think even more than now,
about how to get money for the time of searching violations and fighting against.
I had to take big money as license fee, just prevent for loosing time and money.
Today I lost a whole day to clear the situation. Nobody will pay me this time.
Moreover I lost concentration for inventing games. I wanted to search for a game theme today and couldn't do it.
Beside this the webmaster cannot know, if I am in negotations for selling online rights.
It may lead into conflicts when exclusive rights are violated by a third person.
So there will be no discussion about license with a webmaster, who has such copyright-FAQ and no imprint.
If this is changed, he can ask again, but not before a year is gone.
I don't want to think about, to discuss what should be selfunderstanding.
It's not the only legal trouble I have during the last years referring copyrights.
And from fan-projects I expect that they support copyright idea of games instead of attacking or ignoring.