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Re: DICE THEME PARK: Where dreams come from the dice.
Posted: 03 December 2022, 17:48
by permagoof
I have to echo the issues others have noticed. In my several years of using BGA, this is by far the worst playing experience I've had. The game is great, like it better than Dice Hospital, but wow, who approved this buggy, obtuse implementation?
The way the options for operation just disappear during simultaneous play as other players take actions during synchronous play is just painful. "Here I go to click on a button -- oh no, it's disappeared. Waiting...waiting...there it is again, quick, click -- oh no, beaten to the punch! Waiting....waiting; hold on, what did I want to click again?"
This one is not ready for prime time.
Re: DICE THEME PARK: Where dreams come from the dice.
Posted: 05 December 2022, 07:05
by Navigat0r88
I have to agree with the previous comments about the awful interface. It is particularly frustrating when trying to "confirm" various moves (say, operating and moving to another hex, or resetting/undoing/ending my turn) that many of the buttons I would need to push disappear as the game "updates the situation" based on other players moves. This might not be an issue in a turn based game or in a game where players make only a few moves, but in this game where multiple players make over a dozen moves simultaneously (or more, if you reset) it means there is not an insignficant amount of time where I am unable to lock in my own moves. This also adds to some of the other interface issues that have been mentioned (for example the rather obtuse way of selecting multiple dice to operate and move) as the messages explaining how to do so are obfuscated along with the buttons that allow you confirm moves.
Please improve the interface.
Re: DICE THEME PARK: Where dreams come from the dice.
Posted: 13 April 2025, 04:55
by Leoishere
DrClick wrote: ↑21 November 2022, 09:12
Of course, you can learn the game using the wonderful available tutorial, if you want, by clicking
this link.
The tutorial has a bug. I can't report it because the reports need a table number... is there a place I can report tutorials?
The first action is to choose an Administrator and press "Confirm". I press the card as indicated but there is NO confirm button anywhere on the page. I have screenshots.
So I'm stuck at the first action!
Re: DICE THEME PARK: Where dreams come from the dice.
Posted: 13 April 2025, 07:08
by Meeplelowda
Leoishere wrote: ↑13 April 2025, 04:55
The first action is to choose an Administrator and press "Confirm".
Not quite. The first action is "You must select one Administrator
and one Skill card." If you only select one,
the "Confirm" button will not appear. If you follow the instructions,
it will appear.
Re: DICE THEME PARK: Where dreams come from the dice.
Posted: 17 April 2025, 04:21
by Leoishere
[/quote]
Not quite. The first action is "You must select one Administrator
and one Skill card." If you only select one,
the "Confirm" button will not appear. If you follow the instructions,
it will appear.
[/quote]
You are correct, thank you! The tutorial box was covering the other card so I couldn't see it.
Re: DICE THEME PARK: Where dreams come from the dice.
Posted: 05 May 2025, 06:44
by Leoishere
Now I'm having another issue... don't know if it's me or the game. I'm playing a friendly. I chose to keep 2 Builder cards which let me pay $1 less for improvements. But when I went to buy improvements there way no way for me to use the Builder card. I clicked on it at every opportunity and it never lit up. So both my cards were for nothing. How do I activate the Builder card when buying an improvement?