I'm so confused, why play games if not to win? If one is not playing to win, then one is not playing the gamejohn0607 wrote: ↑08 January 2023, 07:33Number 6 I don't like. I don't like players who play to win at all costs. It's suppose to be a fun experience and players like you ruin that for others. Is it that important that you win at the expense of others enjoyment?Salvidrim wrote: ↑03 January 2023, 07:266. Play to win with any strategy the rules allow, and don't get annoyed when other players also play to win.Tzinacantli wrote: ↑20 December 2022, 23:00
1) I don't block and would prefer others not to block my routes on purpose (fine when they need the path for themselves).
2) I don't block, but I have no problems with others blocking it to win the game or prevent me from gaining too many points.
3) I don't block, but I don't care when and why others block my routes.
4) I block only when I need the route for points and hope others do this only in such case too.
5) I block and don't mind others blocking for any reason.
Community consensus / unwritten rules about blocking?
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Re: Community consensus / unwritten rules about blocking?
Re: Community consensus / unwritten rules about blocking?
You clearly at confused. Of course you try to win but you don't go all out to ruin the enjoyment of the game for everyone else. Winning isn't as important as having fun. And if you don't get that, that is a problem with you.Salvidrim wrote: ↑08 January 2023, 08:50I'm so confused, why play games if not to win? If one is not playing to win, then one is not playing the game
Re: Community consensus / unwritten rules about blocking?
Playing against an opponent who doesn't play seriously (what you call "go all out") is insulting and ruins enjoyment of the competitive nature of playing board games. It's not about winning or not, it's about playing seriously and trying to win.john0607 wrote: ↑09 January 2023, 00:32You clearly at confused. Of course you try to win but you don't go all out to ruin the enjoyment of the game for everyone else. Winning isn't as important as having fun. And if you don't get that, that is a problem with you.
- macpuddock
- Posts: 4
- Joined: 08 July 2019, 01:37
Re: Community consensus / unwritten rules about blocking?
Completely agree! Part of the fun is trying to determine the best (winningest) strategy, using all legal options, and then finding out if I was right (did I win). I absolutely will focus first on the routes that I need that are most easily or likely blocked, and I am not annoyed that I have to do that.Salvidrim wrote: ↑09 January 2023, 01:02Playing against an opponent who doesn't play seriously (what you call "go all out") is insulting and ruins enjoyment of the competitive nature of playing board games. It's not about winning or not, it's about playing seriously and trying to win.
- MadManMark
- Posts: 33
- Joined: 03 October 2022, 02:39
Re: Community consensus / unwritten rules about blocking?
My go-to comparison for those who disagree is that it's like playing poker and being upset when someone bluffs. Yes, you can play poker without bluffing, but insisting on removing that dimension of play, where you can just stop wondering how your opponent will mess with you, actually makes the game less fun, not more. Such people are literally missing the point of playing games (IMO). More strategy options is a good thing, not a bad thing. And OMG, unlike poker, there isn't even any real-world consequence here! (money at stake) How ironic that the people who say THEY do NOT care that much about winning their games, simultaneously get mad if their opponent does?macpuddock wrote: ↑11 January 2023, 05:17 Completely agree! Part of the fun is trying to determine the best (winningest) strategy, using all legal options, and then finding out if I was right (did I win). I absolutely will focus first on the routes that I need that are most easily or likely blocked, and I am not annoyed that I have to do that.
- luxorthegamer
- Posts: 4
- Joined: 21 August 2015, 18:49
Re: Community consensus / unwritten rules about blocking?
I respect those at this 6th level but I am actually the 5th level only. XDSalvidrim wrote: ↑03 January 2023, 07:266. Play to win with any strategy the rules allow, and don't get annoyed when other players also play to win.Tzinacantli wrote: ↑20 December 2022, 23:00
1) I don't block and would prefer others not to block my routes on purpose (fine when they need the path for themselves).
2) I don't block, but I have no problems with others blocking it to win the game or prevent me from gaining too many points.
3) I don't block, but I don't care when and why others block my routes.
4) I block only when I need the route for points and hope others do this only in such case too.
5) I block and don't mind others blocking for any reason.
By the way, to all those who get annoyed by blocks, don't let yourself be prone to blocks.
Re: Community consensus / unwritten rules about blocking?
I don't understand how "going all out to win" (within the rules) can be seen as "ruining the enjoyment of the game for everyone else".john0607 wrote: ↑ You clearly at confused. Of course you try to win but you don't go all out to ruin the enjoyment of the game for everyone else. Winning isn't as important as having fun. And if you don't get that, that is a problem with you.
Re: Community consensus / unwritten rules about blocking?
Except Poker is played for money and Ticket to Ride is supposed to be played for fun. Supposed to. So comparison does not hold upMadManMark wrote: ↑11 January 2023, 18:51My go-to comparison for those who disagree is that it's like playing poker and being upset when someone bluffs. Yes, you can play poker without bluffing, but insisting on removing that dimension of play, where you can just stop wondering how your opponent will mess with you, actually makes the game less fun, not more. Such people are literally missing the point of playing games (IMO). More strategy options is a good thing, not a bad thing. And OMG, unlike poker, there isn't even any real-world consequence here! (money at stake) How ironic that the people who say THEY do NOT care that much about winning their games, simultaneously get mad if their opponent does?macpuddock wrote: ↑11 January 2023, 05:17 Completely agree! Part of the fun is trying to determine the best (winningest) strategy, using all legal options, and then finding out if I was right (did I win). I absolutely will focus first on the routes that I need that are most easily or likely blocked, and I am not annoyed that I have to do that.
Re: Community consensus / unwritten rules about blocking?
I think having Arena played as 2 player - makes it hard to avoid blocking. You only play one track and block 2. Very annoying.
- MadManMark
- Posts: 33
- Joined: 03 October 2022, 02:39
Re: Community consensus / unwritten rules about blocking?
Did you even read to the end of my paragraph before replying?john0607 wrote: ↑15 January 2023, 00:09Except Poker is played for money and Ticket to Ride is supposed to be played for fun. Supposed to. So comparison does not hold upMadManMark wrote: ↑11 January 2023, 18:51My go-to comparison for those who disagree is that it's like playing poker and being upset when someone bluffs. Yes, you can play poker without bluffing, but insisting on removing that dimension of play, where you can just stop wondering how your opponent will mess with you, actually makes the game less fun, not more. Such people are literally missing the point of playing games (IMO). More strategy options is a good thing, not a bad thing. And OMG, unlike poker, there isn't even any real-world consequence here! (money at stake) How ironic that the people who say THEY do NOT care that much about winning their games, simultaneously get mad if their opponent does?macpuddock wrote: ↑11 January 2023, 05:17 Completely agree! Part of the fun is trying to determine the best (winningest) strategy, using all legal options, and then finding out if I was right (did I win). I absolutely will focus first on the routes that I need that are most easily or likely blocked, and I am not annoyed that I have to do that.